Thanks for that info.  Definitely looks like a bug.

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
Sent: Tuesday, July 24, 2012 6:28 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New quickplay is in the real Team Fortress, not TF beta

I've noticed these messages in the server logs from time to time:
15:23:32 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 1 slots.
15:23:32 L 07/24/2012 - 15:48:50: Server appears to have room; accepting 
reservations.
15:23:32 L 07/24/2012 - 15:48:50: Adding reservation for lobby member 
[U:1:21052342].
15:23:32 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 2 slots.
15:23:32 L 07/24/2012 - 15:48:50: Server appears to have room; accepting 
reservations.
15:23:32 L 07/24/2012 - 15:48:50: Adding reservation for lobby member 
[U:1:35355887].
15:23:32 L 07/24/2012 - 15:48:50: Adding reservation for lobby member 
[U:1:101185024].
15:23:32 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 3 slots.
15:23:32 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 25 clients, new client count of 28 would exceed engine maximum of 24.
15:23:32 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 3 slots.
15:23:32 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 25 clients, new client count of 28 would exceed engine maximum of 24.
15:23:32 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 3 slots.
15:23:32 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 25 clients, new client count of 28 would exceed engine maximum of 24.
15:23:32 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 3 slots.
15:23:32 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 25 clients, new client count of 28 would exceed engine maximum of 24.
15:23:32 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 3 slots.
15:23:32 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 25 clients, new client count of 28 would exceed engine maximum of 24.
15:23:32 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 3 slots.
15:23:32 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 25 clients, new client count of 28 would exceed engine maximum of 24.
15:23:32 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 3 slots.
15:23:32 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 25 clients, new client count of 28 would exceed engine maximum of 24.
15:23:33 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 4 slots.
15:23:33 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 26 clients, new client count of 29 would exceed engine maximum of 24.
15:23:33 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 4 slots.
15:23:33 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 26 clients, new client count of 29 would exceed engine maximum of 24.
15:23:33 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 4 slots.
15:23:33 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 26 clients, new client count of 29 would exceed engine maximum of 24.
15:23:33 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 4 slots.
15:23:33 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 26 clients, new client count of 29 would exceed engine maximum of 24.
15:23:33 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 4 slots.
15:23:33 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 26 clients, new client count of 29 would exceed engine maximum of 24.
15:23:33 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 4 slots.
15:23:33 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 26 clients, new client count of 29 would exceed engine maximum of 24.
15:23:33 L 07/24/2012 - 15:48:50: GC is requesting us to reserve 4 slots.
15:23:33 L 07/24/2012 - 15:48:50: Server cannot accept reservations; it already 
have 26 clients, new client count of 29 would exceed engine maximum of 24.

It's saying my server has 26 clients, though it only had 24 or less, weird.
2012/7/24 1nsane <1nsane...@gmail.com<mailto:1nsane...@gmail.com>>
I've been matchmade to a listen server that went down shortly after because the 
host quit... Found that to be odd.

On Tue, Jul 24, 2012 at 7:12 AM, Harry Strongburg 
<harry.h...@harry.lu<mailto:harry.h...@harry.lu>> wrote:
Not sure if this problem ever happened with normal quickplay (I don't
usually use it), but I've gotten matchmade to offline servers quite a
bit. I'd assume that would be pretty confusing to a new player.

Console was exactly like this (IP = 
77.87.184.8:27015<http://77.87.184.8:27015>):
> Party created
> Lobby created
> Detected lobby in state RUN
> Connecting to <IP>
> Detected lobby in state RUN
> Connecting to <IP>
> Connecting to <IP>...
> Retrying <IP>...
> Retrying <IP>...
> Retrying <IP>...
> Connection failed after 4 retries.
>
> Sending request to exit matchmaking system
> Sending request to exit matchmaking system
> Sending request to exit matchmaking system
> Sending request to exit matchmaking system
> Lobby destroyed
> Sending request to exit matchmaking system
> Party destroyed

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--
Best regards,
AnAkIn
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