I got people blocked after they died on "Waiting For Players" for ever. Any settings for that?
2012/8/16 Andreas Jörgensen <ad...@hideou.se> > Well, I for one am thankful for an awesome new gamemode. Great work, > Valve boys, and thanks for keeping the game alive. :) > > On Thu, Aug 16, 2012 at 3:04 AM, The Roflcopter <theroflco...@gmail.com> > wrote: > > "We will host some “Boot Camp” (non Mann UP!) servers, but we are > expecting > > that the demand for servers of both kinds will be extremely high, so we > are > > moving most of our servers to Mann UP. > > > > > > > > In summary: almost all of the “boot camp” players --- which is likely to > be > > a majority of players today --- will be hosted on community servers." > > > > > > Seriously Valve, are you shitting me? What "community" wants to turn an > > expensive, 32 player server into a 6 player server? This isn't a new > > gamemode for the community, its a scheme to get more money. > > > > > > On Wed, Aug 15, 2012 at 8:48 PM, Fletcher Dunn < > fletch...@valvesoftware.com> > > wrote: > >> > >> The update is going live any second now. > >> > >> > >> > >> To host an MvM server: > >> * Make sure maxplayers is 32! > >> * No PvP maps in the MvM mission cycle file. (More details on this file > >> will follow.) > >> * Set tf_mm_servermode 2 (or 0) > >> * Boot the server on one of the MvM maps: > >> > >> mvm_decoy > >> > >> mvm_mannworks > >> > >> mvm_coaltown > >> > >> > >> > >> * Use the default mission cycle file (attached) or edit as you prefer > >> > >> > >> > >> * Convars: > >> > >> Vote issues specific to MvM: > >> > >> sv_vote_issue_changelevel_allowed_mvm > >> > >> sv_vote_issue_kick_allowed_mvm > >> > >> > >> > >> We also suggest sv_minrate 30000 > >> > >> > >> > >> To host a PvP server: > >> * No MvM maps in the mapcycle file. > >> * Set tf_mm_servermode 1 (or 0) > >> * Boot the server on a PvP map in your map cycle. > >> > >> > >> A few last qestions: > >> > >> > >> > >> > >> > >> We will host some “Boot Camp” (non Mann UP!) servers, but we are > expecting > >> that the demand for servers of both kinds will be extremely high, so we > are > >> moving most of our servers to Mann UP. > >> > >> > >> > >> In summary: almost all of the “boot camp” players --- which is likely to > >> be a majority of players today --- will be hosted on community servers. > >> > >> > >> > >> > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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