Yeah I've been having the same issue. After Fletcher put out the 1 minute warning I started launching my update script every 10 seconds until it noticed the update. And yet I still haven't even been able to download a single file.
-J On Aug 15, 2012, at 9:32 PM, Timothy Sadleir wrote: > Unable to download the TF2 update. :( > > On Wed, Aug 15, 2012 at 6:28 PM, T Marler <bloodyi...@shaw.ca> wrote: > I don't think you quite understand what I am getting at... > > I'm talking about as assets (large stuff) move to a completed state, > background update the clients leading up to release and have those things > encrypted, then day of release just download the rest and decrpt the previous > assets. I'm sure this could cut the package size in half or less, making > download sessions way shorter and in turn delivering it faster. Pretty much > the same thing as pre-loading a pre-ordered game, except for one that is > already released. > > It seems to me the technology is already there? > > > ----- Original Message ----- > From: David Weitz <dabbak...@gmail.com> > Date: Wednesday, August 15, 2012 7:24 pm > Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released > To: tmar...@shaw.ca, Half-Life dedicated Win32 server mailing list > <hlds@list.valvesoftware.com> > > > I have a feeling they are pushing the update as soon as it's packaged. > > > > On Wed, Aug 15, 2012 at 9:23 PM, T Marler > > <bloodyi...@shaw.ca> wrote: > > > > > It would be really nice if players could pre-load game assets > > even if they > > > are encrypted. I'm pretty sure this would help streamline this > > process, not > > > sure if I'm asking too much here. > > > > > > > > > ----- Original Message ----- > > > From: Eric Smith <er...@valvesoftware.com> > > > Date: Wednesday, August 15, 2012 7:03 pm > > > Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released > > > To: Half-Life dedicated Linux server mailing list < > > > hlds_li...@list.valvesoftware.com>, Half-Life dedicated Win32 server > > > mailing list <hlds@list.valvesoftware.com>, "' > > > hlds_annou...@list.valvesoftware.com'" < > > > hlds_annou...@list.valvesoftware.com> > > > > > > > We've released a mandatory update to TF2. The notes for the TF2 > > > > update are below. There are shared engine changes that affect > > > > DoD:S and HL2:DM. > > > > > > > > -Eric > > > > > > > > ------------------------------ > > > > > > > > Team Fortress 2 > > > > - Added Mann vs. Machine > > > > - Added Archimedes > > > > - Added The Soldier's Stogie > > > > - Added The Robro 3000 > > > > - Updated The Helmet Without a Home to be paintable > > > > - Fixed some clipping issues with The Salty Dog > > > > - Removed player penetration from The Pomson 6000 and boosted > > > > the damage to compensate > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > archives,> please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > > > > > -- > > Regards, > > > > David Weitz > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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