There must be a place to download the MvM maps somewhere, because when
I start my server, I get an error "CModelLoad::Map_IsValid: No such
map 'maps/mvm_decoy.bsp'. I get this error for all three maps.

On Thu, Aug 16, 2012 at 6:47 AM, Landon Orr <lando...@gmail.com> wrote:
> Thanks for the replies, the're helping a ton. After the update, and
> looking through my maps directory, I don't seem to have any of the mvm
> map files, just the standard maps I had before. Do you have to do
> anything special to get those map files? Also, I'm editing the maplist
> and mapcycle files, is there a list anywhere of all the mvm maps?
>
> On Thu, Aug 16, 2012 at 12:55 AM, Marco Vockner <ttdmas...@gmx.at> wrote:
>> Or more human:
>>
>> (32slots arent needed, i run my server fine with 24. Just getting horrible
>> server console spam)
>>
>> 1# Remove all non MVM Maps from the maps folder
>> 2# Open maplist and mapcycle and remove every map except mvm (if mvm maps
>> are not in the list add them)
>> 3# Open your server.cfg and add tf_mm_servermode 2
>> 4# Start your server with an mvm map
>>
>> Worked for me, for maximum performance add a disable Spectators plugin so
>> there no specs.
>>
>> Greets,
>> Marco
>>
>>
>> Am 16.08.2012 07:46, schrieb Matt Adams:
>>
>> Fletcher posted this earlier..
>>
>> The update is going live any second now.
>>
>>
>>
>> To host an MvM server:
>> * Make sure maxplayers is 32!
>> * No PvP maps in the MvM mission cycle file.  (More details on this file
>> will follow.)
>> * Set tf_mm_servermode 2 (or 0)
>> *  Boot the server on one of the MvM maps:
>>
>> mvm_decoy
>>
>> mvm_mannworks
>>
>> mvm_coaltown
>>
>>
>>
>> * Use the default mission cycle file (attached) or edit as you prefer
>>
>>
>>
>> * Convars:
>>
>> Vote issues specific to MvM:
>>
>> sv_vote_issue_changelevel_allowed_mvm
>>
>> sv_vote_issue_kick_allowed_mvm
>>
>>
>>
>> We also suggest sv_minrate 30000
>>
>>
>>
>> To host a PvP server:
>> *   No MvM maps in the mapcycle file.
>> *   Set tf_mm_servermode 1 (or 0)
>> *   Boot the server on a PvP map in your map cycle.
>>
>>
>> A few last qestions:
>>
>>
>>
>>
>>
>> We will host some “Boot Camp” (non Mann UP!) servers, but we are expecting
>> that the demand for servers of both kinds will be extremely high, so we are
>> moving most of our servers to Mann UP.
>>
>>
>>
>> In summary: almost all of the “boot camp” players --- which is likely to be
>> a majority of players today --- will be hosted on community servers.
>> On 8/16/2012 12:33 AM, Landon Orr wrote:
>>
>> I'm interested in switching over my server to be an MvM server, and to
>> let it participate in matchmaking. I've been looking online for a good
>> explanation on how to do this, but since MvM is new, I can't seem to
>> find one. I've found a few forum posts on some config changes, but I'm
>> not sure exactly which ones I should be doing. Is there a good place
>> where I can find this info, or does someone have a quick run through
>> on hand? Thanks!
>>
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>>
>>
>>
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