There must be a place to download the MvM maps somewhere, because when I start my server, I get an error "CModelLoad::Map_IsValid: No such map 'maps/mvm_decoy.bsp'. I get this error for all three maps.
On Thu, Aug 16, 2012 at 6:47 AM, Landon Orr <lando...@gmail.com> wrote: > Thanks for the replies, the're helping a ton. After the update, and > looking through my maps directory, I don't seem to have any of the mvm > map files, just the standard maps I had before. Do you have to do > anything special to get those map files? Also, I'm editing the maplist > and mapcycle files, is there a list anywhere of all the mvm maps? > > On Thu, Aug 16, 2012 at 12:55 AM, Marco Vockner <ttdmas...@gmx.at> wrote: >> Or more human: >> >> (32slots arent needed, i run my server fine with 24. Just getting horrible >> server console spam) >> >> 1# Remove all non MVM Maps from the maps folder >> 2# Open maplist and mapcycle and remove every map except mvm (if mvm maps >> are not in the list add them) >> 3# Open your server.cfg and add tf_mm_servermode 2 >> 4# Start your server with an mvm map >> >> Worked for me, for maximum performance add a disable Spectators plugin so >> there no specs. >> >> Greets, >> Marco >> >> >> Am 16.08.2012 07:46, schrieb Matt Adams: >> >> Fletcher posted this earlier.. >> >> The update is going live any second now. >> >> >> >> To host an MvM server: >> * Make sure maxplayers is 32! >> * No PvP maps in the MvM mission cycle file. (More details on this file >> will follow.) >> * Set tf_mm_servermode 2 (or 0) >> * Boot the server on one of the MvM maps: >> >> mvm_decoy >> >> mvm_mannworks >> >> mvm_coaltown >> >> >> >> * Use the default mission cycle file (attached) or edit as you prefer >> >> >> >> * Convars: >> >> Vote issues specific to MvM: >> >> sv_vote_issue_changelevel_allowed_mvm >> >> sv_vote_issue_kick_allowed_mvm >> >> >> >> We also suggest sv_minrate 30000 >> >> >> >> To host a PvP server: >> * No MvM maps in the mapcycle file. >> * Set tf_mm_servermode 1 (or 0) >> * Boot the server on a PvP map in your map cycle. >> >> >> A few last qestions: >> >> >> >> >> >> We will host some “Boot Camp” (non Mann UP!) servers, but we are expecting >> that the demand for servers of both kinds will be extremely high, so we are >> moving most of our servers to Mann UP. >> >> >> >> In summary: almost all of the “boot camp” players --- which is likely to be >> a majority of players today --- will be hosted on community servers. >> On 8/16/2012 12:33 AM, Landon Orr wrote: >> >> I'm interested in switching over my server to be an MvM server, and to >> let it participate in matchmaking. I've been looking online for a good >> explanation on how to do this, but since MvM is new, I can't seem to >> find one. I've found a few forum posts on some config changes, but I'm >> not sure exactly which ones I should be doing. Is there a good place >> where I can find this info, or does someone have a quick run through >> on hand? Thanks! >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds