More like a performace hit. You are making the server do more cycles per second so all the stuff can be handled therefore more cpu.

On 8/16/2012 12:53 PM, Matt Adams wrote:
Is there a performance increase in setting tickrate back to 100 now?

Sent from my iPhone

On Aug 16, 2012, at 9:19 AM, AnAkIn <anakin...@gmail.com <mailto:anakin...@gmail.com>> wrote:

Because my GSP never removed it. Doesn't change the fact that it wasn't supposed to come back.

2012/8/16 Dominik Friedrichs <d...@forlix.org <mailto:d...@forlix.org>>

    Better question: Why do you still have it in your commandline
    ages after its abolition?


    On 2012/08/16 15:58, AnAkIn wrote:

        Hi,

        Today, I found out that my servers were running at 100
        FPS/tickrate.
        After checking, I found out that -tickrate has been added
        back with the
        latest TF2 update. I thought the plan was to have all servers
        run at a
        tickrate of 66. Why has the command line option been added back?

        --
        Best regards,
        AnAkIn



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--
Best regards,
AnAkIn

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