More like a performace hit. You are making the server do more cycles per
second so all the stuff can be handled therefore more cpu.
On 8/16/2012 12:53 PM, Matt Adams wrote:
Is there a performance increase in setting tickrate back to 100 now?
Sent from my iPhone
On Aug 16, 2012, at 9:19 AM, AnAkIn <anakin...@gmail.com
<mailto:anakin...@gmail.com>> wrote:
Because my GSP never removed it. Doesn't change the fact that it
wasn't supposed to come back.
2012/8/16 Dominik Friedrichs <d...@forlix.org <mailto:d...@forlix.org>>
Better question: Why do you still have it in your commandline
ages after its abolition?
On 2012/08/16 15:58, AnAkIn wrote:
Hi,
Today, I found out that my servers were running at 100
FPS/tickrate.
After checking, I found out that -tickrate has been added
back with the
latest TF2 update. I thought the plan was to have all servers
run at a
tickrate of 66. Why has the command line option been added back?
--
Best regards,
AnAkIn
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Best regards,
AnAkIn
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