I must confirm ... this really broke the shit up:
tf_mm_strict
"tf_mm_strict" = "0"
game notify
- 0 = Show in server browser, and allow ad-hoc joins
1 = Hide from server browser and only allow joins coordinated
through GC matchmaking
2 = Hide from server browser, but allow ad-hoc joins
tf_mm_servermode
"tf_mm_servermode" = "1" ( def. "0" )
game notify
- Activates / deactivates Lobby-based hosting mode.
0 = not active
1 = Put in quickplay pool (based on current map)
2 = Put in MvM pool. (Lobby will control current map)
...
This server only accepts connections negotiated through matchmaking.
Ad-hoc connections are not allowed
On 2012-08-18 00:59, Lambda wrote:
Im unable to directly connect to my servers, it disconnects me with the
error saying that the server can't be directly connected, however
tf_mm_strict is set to 0 and tf_mm_servermode to 1
2012/8/18 Daniel Barreiro <smelly.feet.you.h...@gmail.com
<mailto:smelly.feet.you.h...@gmail.com>>
I keep getting a disconnected error and then it closes.
On Fri, Aug 17, 2012 at 6:42 PM, Timothy Sadleir <tsadl...@gmail.com
<mailto:tsadl...@gmail.com>> wrote:
> I've never seen it before the last update. Weird...
>
>
> On Fri, Aug 17, 2012 at 3:41 PM, Ryan Stecker
<voidedwea...@gmail.com <mailto:voidedwea...@gmail.com>>
> wrote:
>>
>> What you're seeing is completely normal during the update rush.
>>
>>
>> On Fri, Aug 17, 2012 at 5:40 PM, Timothy Sadleir
<tsadl...@gmail.com <mailto:tsadl...@gmail.com>>
>> wrote:
>>>
>>> Well, it did eventually connect so I guess that much is good. :)
>>>
>>>
>>> On Fri, Aug 17, 2012 at 3:39 PM, Timothy Sadleir
<tsadl...@gmail.com <mailto:tsadl...@gmail.com>>
>>> wrote:
>>>>
>>>> I'm getting this again while trying to update like I did the last
>>>> update... Something wrong with the DS file content server?
>>>>
>>>>
>>>> C:\Program Files (x86)\Valve\HLServer>HldsUpdateTool.exe
-command update
>>>> -game t
>>>> f -dir c:\TF2Server -verify_all
>>>> Checking bootstrapper version ...
>>>> Updating Installation
>>>> Determining which depot(s) to install/update...
>>>> 6 depot(s) will be installed/updated
>>>> 0:37 Checking local files and building download list for
depot 441
>>>> 'Team Fortr
>>>> ess 2 Content' version 351
>>>> 0:37 Patching from version 350; connecting to content server
>>>> 0:37 [209.197.6.232:27030 <http://209.197.6.232:27030>]
Connecting...
>>>> 0:40 [209.197.6.232:27030 <http://209.197.6.232:27030>]
Failed. Failed to connect to
>>>> 209.197.6.232:270 <http://209.197.6.232:270>
>>>> 30, WinSock Error 0 "No error"
>>>> 0:40 [63.145.224.22:27030 <http://63.145.224.22:27030>]
Connecting...
>>>> 0:43 [63.145.224.22:27030 <http://63.145.224.22:27030>]
Failed. Failed to connect to
>>>> 63.145.224.22:270 <http://63.145.224.22:270>
>>>> 30, WinSock Error 0 "No error"
>>>> 0:43 [209.197.6.231:27030 <http://209.197.6.231:27030>]
Connecting...
>>>> 0:46 [209.197.6.231:27030 <http://209.197.6.231:27030>]
Failed. Failed to connect to
>>>> 209.197.6.231:270 <http://209.197.6.231:270>
>>>> 30, WinSock Error 0 "No error"
>>>> 0:46 [65.113.32.98:27030 <http://65.113.32.98:27030>]
Connecting...
>>>> 0:49 [65.113.32.98:27030 <http://65.113.32.98:27030>]
Failed. Failed to connect to
>>>> 65.113.32.98:27030 <http://65.113.32.98:27030>
>>>> , WinSock Error 0 "No error"
>>>> 0:49 [4.28.20.42:27030 <http://4.28.20.42:27030>]
Connecting...
>>>> 0:52 [4.28.20.42:27030 <http://4.28.20.42:27030>]
Failed. Failed to connect to
>>>> 4.28.20.42:27030 <http://4.28.20.42:27030>, Wi
>>>> nSock Error 0 "No error"
>>>> 0:52 [4.28.151.210:27030 <http://4.28.151.210:27030>]
Connecting...
>>>> 0:55 [4.28.151.210:27030 <http://4.28.151.210:27030>]
Failed. Failed to connect to
>>>> 4.28.151.210:27030 <http://4.28.151.210:27030>
>>>> , WinSock Error 0 "No error"
>>>> 0:55 [208.64.203.16:27030 <http://208.64.203.16:27030>]
Connecting...
>>>> 0:58 [208.64.203.16:27030 <http://208.64.203.16:27030>]
Failed. Failed to connect to
>>>> 208.64.203.16:270 <http://208.64.203.16:270>
>>>> 30, WinSock Error 0 "No error"
>>>> 0:58 [65.115.96.238:27030 <http://65.115.96.238:27030>]
Connecting...
>>>> 1:01 [65.115.96.238:27030 <http://65.115.96.238:27030>]
Failed. Failed to connect to
>>>> 65.115.96.238:270 <http://65.115.96.238:270>
>>>> 30, WinSock Error 0 "No error"
>>>>
>>>>
>>>>
>>>> On Fri, Aug 17, 2012 at 3:34 PM, Eric Smith
<er...@valvesoftware.com <mailto:er...@valvesoftware.com>>
>>>> wrote:
>>>>>
>>>>> We've released a mandatory update to TF2. The notes for the
update are
>>>>> below.
>>>>>
>>>>> -Eric
>>>>>
>>>>> ------------------------------
>>>>>
>>>>> Source Engine Changes (TF2, DoD:S, HL2:DM)
>>>>> - Updated client rate value to default to 30000 to improve
network
>>>>> performance for most players
>>>>> - Rate was previously set by Steam's Internet connection speed
>>>>> setting
>>>>> - Updated client rate value to be stored in the config.cfg file
>>>>>
>>>>> Team Fortress 2
>>>>> - Fixed a crash caused by a string table overflow
>>>>> - Fixed a client crash related to the freeze panel
>>>>> - Fixed a client crash related to ragdolls
>>>>> - Fixed a client crash related to the Mann vs. Machine
upgrade panel
>>>>> - Fixed a client crash related to Mann vs. Machine stats
>>>>> - Fixed a crash related to server plug-ins spawning a Mann
vs. Machine
>>>>> Tank before the game is ready
>>>>> - Updated the dedicated server to exit when attempting to
start a Mann
>>>>> vs. Machine map with less than 32 maxplayers
>>>>> - Fixed mp_timelimit causing Mann vs. Machine mode to not reset
>>>>> properly when the defenders lose
>>>>> - Fixed the Mann vs. Machine wave loss/victory dialog buttons
not being
>>>>> clickable sometimes
>>>>> - Fixed the Mann vs. Machine victory dialog getting stuck on
the screen
>>>>> - Fixed the Mann vs. Machine wave summary dialog showing up
at the
>>>>> beginning of the first wave
>>>>> - Fixed seeing incorrect upgrades in the Mann vs. Machine
upgrade panel
>>>>> - Updated upgrade icons to remove numbers
>>>>> - Fixed Sentry Busters picking disposable buildings as valid
targets
>>>>> - Fixed an instance of the Sentry Buster sound looping endlessly
>>>>> - Updated the backpack image for Archimedes to fix an alpha
channel
>>>>> problem
>>>>> - Updated the colors for The Battery Bandolier
>>>>> - Fixed the disconnect reason not being localized properly
for Mann vs.
>>>>> Machine mode
>>>>> - Fixed player glow colors not based on player health in some
community
>>>>> mods outside of Mann vs. Machine mode
>>>>> - Removed console spew related to missing movement warnings
>>>>> - Updated the matchmaking ConVar tf_mm_strict
>>>>> - A value of 2 will hide the server from the server
browser but will
>>>>> still allow direct connections
>>>>> - Updated Mvm_Mannworks
>>>>> - Adjusted clipping on left side drop down where bots may
become
>>>>> stuck
>>>>> - Fixed lighting seam near base
>>>>> - Fixed vphysics prop error in console
>>>>> - Minor clipping pass on areas players may become hung up on
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
archives,
> please visit:
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>
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