I have a rented linux server for the occasion and had to fix/reinstall metamod 
it was broken.
also I had to disable many sourcemod plugings before I stoped a crash at team 
join.

anyway maybe meta mod broke on more linux boxes.

From: Joeri van der Velden 
Sent: Saturday, October 27, 2012 2:06 PM
To: Half-Life dedicated Win32 server mailing list 
Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

My MvM server starts lagging badly the moment the first wave starts. I had no 
issue running my MvM before on our dedicated server. Does anyone else have this 
issue?


2012/10/27 Rob Nelson <nexisentertainm...@gmail.com>

  Same here.

  After restarting the server on Debian Linux (i686 on Linode), the game
  updated, went through the normal loading sequence (oddly, without
  replay, even though it worked prior to the update), and after loading
  the popfile (as indicated by a few warnings), the process hangs.

  Linux mine 2.6.39.1-linode34 #1 SMP Tue Jun 21 10:29:24 EDT 2011 i686
  GNU/Linux

  Startup commandline:

  ./srcds_run -console -steambin /home/gmod/hlds/steam -game "tf" +map
  mvm_mannworks +maxplayers 32 -autoupdate -replay

  Log is attached.  Same result every time.  Server worked fine up until
  the update was out.  All of our other Linux srcds servers are out of
  commission, either due to srcds crashing the entire server, or just
  hanging.


  On Friday, October 26, 2012 7:31:24 PM, gamead...@127001.org wrote:
  > MVM freezing at 100% of a core for me on Linux around a second after the 
first person chooses a class.  No error messages, no metamod, sourcemod or any 
other plugins
  >
  >> -----Original Message-----
  >> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
  >> boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
  >> Sent: 27 October 2012 03:19
  >> To: Half-Life dedicated Win32 server mailing list
  >> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
  >>
  >> Here is the issue:
  >>
  >> https://forums.alliedmods.net/showthread.php?t=199068
  >>
  >> ----- Original Message -----
  >> From: "T Marler" <bloodyi...@shaw.ca>
  >> To: "Half-Life dedicated Win32 server mailing list"
  >> <hlds@list.valvesoftware.com>
  >> Sent: Friday, October 26, 2012 8:15:43 PM
  >> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
  >>
  >> I updated my servers (with verify all) twice, as soon ass the queueing
  >> system kicks in, my server blurts out:
  >>
  >> Invalid wave number
  >> Invalid Where argument 'spawnbot_scattered'
  >> Unknown attribute 'Where' in WaveSpawn definition.
  >> Invalid Where argument 'spawnbot_scattered'
  >> Unknown attribute 'Where' in WaveSpawn definition.
  >>
  >>
  >> And now my servers are not responsive.
  >>
  >> Wtf?
  >>
  >> ----- Original Message -----
  >> From: "Eric Smith" <er...@valvesoftware.com>
  >> To: "Half-Life dedicated Linux server mailing list"
  >> <hlds_li...@list.valvesoftware.com>, "Half-Life dedicated Win32 server
  >> mailing list" <hlds@list.valvesoftware.com>,
  >> "hlds_annou...@list.valvesoftware.com"
  >> <hlds_annou...@list.valvesoftware.com>
  >> Sent: Friday, October 26, 2012 5:16:39 PM
  >> Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
  >>
  >> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
  >> for the updates are below.
  >>
  >> -Eric
  >>
  >> ------------------------------
  >>
  >> Source Engine Changes (TF2, DoD:S, HL2:DM)
  >> - Added mat_viewportupscale and mat_viewportscale to enable rendering
  >> the world at a reduced resolution. ("mat_viewportupscale 1" and
  >> "mat_viewportscale 0.5" will downscale world rendering by 50%.)
  >> - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a
  >> changelevel when the server is empty
  >> - Fixed a bug that prevented consecutive clicks on scrollbar buttons
  >> - Performance and stability improvements
  >> - Added positional audio support for Mumble clients
  >>
  >> Team Fortress 2
  >> - Scream Fortress Event 2012
  >> - Fixed a bug where buildings would be invisible during their setup
  >> time
  >> - Mann vs. Machine
  >>    - Added the map Mvm_coaltown_event with a special Halloween mission
  >>    - Fixed a bug where players money would not be set properly when
  >> restoring a checkpoint
  >>    - Fixed server crash on vote to restart mission
  >>
  >>
  >> _______________________________________________
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  >> please visit:
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  >>
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  >> please visit:
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  >>
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  >> please visit:
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  >
  >
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please visit:
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