I have a rented linux server for the occasion and had to fix/reinstall metamod it was broken. also I had to disable many sourcemod plugings before I stoped a crash at team join.
anyway maybe meta mod broke on more linux boxes. From: Joeri van der Velden Sent: Saturday, October 27, 2012 2:06 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released My MvM server starts lagging badly the moment the first wave starts. I had no issue running my MvM before on our dedicated server. Does anyone else have this issue? 2012/10/27 Rob Nelson <nexisentertainm...@gmail.com> Same here. After restarting the server on Debian Linux (i686 on Linode), the game updated, went through the normal loading sequence (oddly, without replay, even though it worked prior to the update), and after loading the popfile (as indicated by a few warnings), the process hangs. Linux mine 2.6.39.1-linode34 #1 SMP Tue Jun 21 10:29:24 EDT 2011 i686 GNU/Linux Startup commandline: ./srcds_run -console -steambin /home/gmod/hlds/steam -game "tf" +map mvm_mannworks +maxplayers 32 -autoupdate -replay Log is attached. Same result every time. Server worked fine up until the update was out. All of our other Linux srcds servers are out of commission, either due to srcds crashing the entire server, or just hanging. On Friday, October 26, 2012 7:31:24 PM, gamead...@127001.org wrote: > MVM freezing at 100% of a core for me on Linux around a second after the first person chooses a class. No error messages, no metamod, sourcemod or any other plugins > >> -----Original Message----- >> From: hlds-boun...@list.valvesoftware.com [mailto:hlds- >> boun...@list.valvesoftware.com] On Behalf Of Todd Pettit >> Sent: 27 October 2012 03:19 >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released >> >> Here is the issue: >> >> https://forums.alliedmods.net/showthread.php?t=199068 >> >> ----- Original Message ----- >> From: "T Marler" <bloodyi...@shaw.ca> >> To: "Half-Life dedicated Win32 server mailing list" >> <hlds@list.valvesoftware.com> >> Sent: Friday, October 26, 2012 8:15:43 PM >> Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released >> >> I updated my servers (with verify all) twice, as soon ass the queueing >> system kicks in, my server blurts out: >> >> Invalid wave number >> Invalid Where argument 'spawnbot_scattered' >> Unknown attribute 'Where' in WaveSpawn definition. >> Invalid Where argument 'spawnbot_scattered' >> Unknown attribute 'Where' in WaveSpawn definition. >> >> >> And now my servers are not responsive. >> >> Wtf? >> >> ----- Original Message ----- >> From: "Eric Smith" <er...@valvesoftware.com> >> To: "Half-Life dedicated Linux server mailing list" >> <hlds_li...@list.valvesoftware.com>, "Half-Life dedicated Win32 server >> mailing list" <hlds@list.valvesoftware.com>, >> "hlds_annou...@list.valvesoftware.com" >> <hlds_annou...@list.valvesoftware.com> >> Sent: Friday, October 26, 2012 5:16:39 PM >> Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released >> >> We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes >> for the updates are below. >> >> -Eric >> >> ------------------------------ >> >> Source Engine Changes (TF2, DoD:S, HL2:DM) >> - Added mat_viewportupscale and mat_viewportscale to enable rendering >> the world at a reduced resolution. ("mat_viewportupscale 1" and >> "mat_viewportscale 0.5" will downscale world rendering by 50%.) >> - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a >> changelevel when the server is empty >> - Fixed a bug that prevented consecutive clicks on scrollbar buttons >> - Performance and stability improvements >> - Added positional audio support for Mumble clients >> >> Team Fortress 2 >> - Scream Fortress Event 2012 >> - Fixed a bug where buildings would be invisible during their setup >> time >> - Mann vs. Machine >> - Added the map Mvm_coaltown_event with a special Halloween mission >> - Fixed a bug where players money would not be set properly when >> restoring a checkpoint >> - Fixed server crash on vote to restart mission >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -------------------------------------------------------------------------------- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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