Essay, Are you located in the US or elsewhere? Test IP?

Pilger, It might be the network. I've looked over the network carriers and the only non-Brazilian carrier is Cogent, which is known for terrible connections. If VALVe doesn't have any Steam servers in Steam, that may happen because Cogent is crap. So basically, my theory is, lost connection to steam for a bit = forget about other network connections and start dropping steam users to protect it from spoofing. Of course this all can be a coincidence and we will find out from Essay's setup whether it is providing he gives us the location of the servers and a test IP.

On 1/24/2013 11:20 PM, Essay Tew Phaun wrote:
We had the issue on one host and switched providers entirely. Now we're starting to have reports of the exact same thing as before. Different network entirely, brand new install and doesn't matter whether we're running MM:SM or not.

On Thu, Jan 24, 2013 at 10:20 PM, List User <l...@redspeedservers.com <mailto:l...@redspeedservers.com>> wrote:

    I checked a couple of TF2 servers we host for people and I don't
    see that, and these are pretty full servers.
    It may be the network, can you provide an IP so I can lookup the
    network?


    On 1/24/2013 10:16 PM, Essay Tew Phaun wrote:
    Yep.

    On Thu, Jan 24, 2013 at 10:12 PM, List User
    <l...@redspeedservers.com <mailto:l...@redspeedservers.com>> wrote:

        What game are you seeing this on, TF2?


        On 1/24/2013 10:08 PM, Essay Tew Phaun wrote:
        This is very, very, VERY interesting to me. We have been
        battling small lag spikes on our server and clients timing
        out in bunches. Just yesterday everyone on our server timed
        out all at once. I submitted a ticket to support who said
        there was absolutely nothing wrong with the network. Nothing
        on the system points to a specific problem. We have also had
        players reporting the connection loss error randomly
        appearing in the upper right. I'm not sure if this would
        help matters or not but could you provide your provider and
        system specs/OS?

        On Thu, Jan 24, 2013 at 9:28 PM, pilger <pilger...@gmail.com
        <mailto:pilger...@gmail.com>> wrote:

            Hey guys,


            I know his has been discussed before on the thread
            
http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html,
            but my server has been plaged with massive lag spikes
            once every hour or so. Sometimes the lag is just a
            prolonged "freeze" and sometimes the server remains
            inacessible for 30 seconds.

            I've monitored the server's network during the events
            and it shows no problem whatsoever. I've also tried
            disabling metamod and sourcemod altogether but the
            problem sill occours.

            My host administrator told me that he hasn't noticed
            anything unusual with memory or CPU usage during the
            events either.

            The only thing associated with the problem is the solid
            occourence of a log entry about auth tickets everytime
            the server freezes or everybody see the red timeout
            timer on the upper right corner. The auth problem looks
            as following:

                /L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR
                received failure code 6
                L 01/24/2013 - 20:16:15:
                "HunterBR<88><STEAM_0:0:*************><Red>"
                disconnected (reason "Client left game (Steam auth
                ticket has been canceled)")

                L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa
                50.cal received failure code 6
                L 01/24/2013 - 17:46:15: "Dessa
                50.cal<442><STEAM_0:1:*************><Blue>"
                disconnected (reason "Client left game (Steam auth
                ticket has been canceled)")
                L 01/24/2013 - 17:46:15: STEAMAUTH: Client
                Firagonaut received failure code 6
                L 01/24/2013 - 17:46:15:
                "Firagonaut<438><STEAM_0:1:*************><Red>"
                disconnected (reason "Client left game (Steam auth
                ticket has been canceled)")

                L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar
                received failure code 6
                L 01/24/2013 - 23:23:33:
                "polar<244><STEAM_0:0:*************><Red>"
                disconnected (reason "Client left game (Steam auth
                ticket has been canceled)")/


            Since it has nothing to do with network or plugins, I
            can't help but wonder the same thing people were
            wondering on
            
http://www.mail-archive.com/hlds@list.valvesoftware.com/msg47828.html.
            What could be causing this? Can an auth ticket issue
            cause massive lag on a server? If not, what could be
            causing the lag and the auth ticket problem?

            Any help on this would be muchly appreciated since it
            has been drawing players out of the server since the
            beggining of the year already.


            Thanks in advance.

            _pilger


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