I'm using the opt-in TF2 client on OS X, connected to an HLDSUpdate server.
The server runs sv_pure 1, and has "sound/ui/hitsound.wav any" in its whitelist. My custom dingaling is installed in: SteamApps/common/Team Fortress 2/tf/custom/peter/sound/ui/hitsound.wav and works fine in a listen server or connected to an sv_pure 0 server. But on my sv_pure 1 server, I hear the default hitsound. - Peter _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds