I'm using the opt-in TF2 client on OS X, connected to an HLDSUpdate server.

The server runs sv_pure 1, and has "sound/ui/hitsound.wav  any" in its 
whitelist.

My custom dingaling is installed in:

SteamApps/common/Team Fortress 2/tf/custom/peter/sound/ui/hitsound.wav

and works fine in a listen server or connected to an sv_pure 0 server. But on 
my sv_pure 1 server, I hear the default hitsound.

 - Peter
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