That's a SourceMod issue, not a Valve issue. On Apr 25, 2013 1:18 PM, "Bjorn Wielens" <uniac...@yahoo.ca> wrote:
> It seems that any plugins using GetPlayerEyePosition() are casing crashes. > Spraytrace is one example. I would imagine SMAC has a component that does > so as well. > > > > ------------------------------ > *From:* thesupremecommander <thesupremec...@gmail.com> > *To:* Half-Life dedicated Win32 server mailing list < > hlds@list.valvesoftware.com> > *Sent:* Wednesday, April 24, 2013 10:40:34 PM > *Subject:* Re: [hlds] Mandatory update to TF2 SteamPipe beta released > > I'll try reverting, then, but I did try dropping in the latest SM 1.5 > snapshot earlier to no avail. I'll probably just stick with the core > plugins until I can do more extensive testing. > > > On Wed, Apr 24, 2013 at 9:07 PM, Nicholas Hastings < > psycho...@alliedmods.net> wrote: > > SM does not officially support the beta version yet and will not until > closer to its release, else it would be broken for the release version of > the game. > > -- > Nicholas Hastings > AlliedMods.net <http://www.alliedmods.net/> > > > > thesupremecommander <thesupremec...@gmail.com> > Wednesday, April 24, 2013 9:04 PM > Is anybody getting constant crashing with SourceMod? I seem to be getting > the standard segfault whenever someone joins the server and can't pin it > onto any one plugin, although crashing consistently disappears when I strip > down to the latest SM 1.6 and MM:S 1.10 snapshots. > > > > > > -- > thesupremecommander (Steam<http://steamcommunity.com/id/thesupremecommander> > ) > Chief Admin, SPUFserver <http://steamcommunity.com/groups/spufpowered> > Chief Admin, OverPowered League <http://comp.ovrpwrd.net/> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > Fletcher Dunn <fletch...@valvesoftware.com> > Tuesday, April 23, 2013 2:12 PM > A mandatory update to the TF2 SteamPipe beta has been released. Although > the update is "mandatory" (the PatchVersion has been bumped so you will > need to upgrade your server in order to host clients running the latest > version), your server will not automatically restart. > > Team Fortress 2: > * Synced with release version of game > > Source engine: > * VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that > could not be located by the engine. > * Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. It > will be loaded if no mapcycle.txt file can be found and convar is set to > default name. > * Mapcycle file will be loaded from cstrike/cfg directory if it exists, > falling back to root cstrike directory otherwise. > * Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory > * Mapcycle file parsing allows C-style comments and blank lines > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > -- > thesupremecommander (Steam<http://steamcommunity.com/id/thesupremecommander> > ) > Chief Admin, SPUFserver <http://steamcommunity.com/groups/spufpowered> > Chief Admin, OverPowered League <http://comp.ovrpwrd.net/> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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