- Use the new SteamCMD tool to install TF2. It will be a SteamPipe installation. It will be a much faster download because it's a much smaller server installation and SteamPipe is faster in general. It is highly recommended to do a fresh install so you don't have duplicate files. - Meta/SourceMod stay in their current directories. There might (or will) be some problems with the latest releases because new gamedata can not be synced until the official release - SteamCMD is pretty much the only thing you need to learn: https://developer.valvesoftware.com/wiki/SteamCMD - SMAC is the major thing that broke on the plugin side. Gamedata issues hit a lot of plugins but can only be resolved with the release as stated above. You can get beta gamedata from somewhere, someone else will have to direct you to that. I don't know of any other breakage - I'm not 100% on top of this but I don't believe SteamPipe brought anything new to the table. The only thing is sv_consistency and sv_pure being merged:
> * Deleted sv_consistency convar. This security is now implemented using sv_pure. ** > * Changed which pure server configuration files are loaded in the various pure modes, and renamed them. (See updated pure_server_whitelist_example.txt for details.)**** > * Added “sv_pure -1” mode, which disables all consistency checking. (Similar to turning off sv_pure and sv_consistency That's my current knowledge. Others might know more or prove me wrong :) On Sat, Apr 27, 2013 at 12:22 AM, Harsh Baid <harshbai...@gmail.com> wrote: > So i have really been ignoring this SteamPipe thing in a while, but seeing > that it is coming up. I decided to get more active into it. I know what > SteamPipe is and how its going to affect players as far as their file > location is concerned. I am also aware of apparently its going > to optimize the game making downloads and such faster. However, how is it > going to affect server owners as far as where files will be located for > custom content and sourcemod/metamod content. > > > How do i get access to the steampipe files to put on my server and test > out? > > What about meta/sourcemod? Are the latest snapshots compatible with them > yet or do we have to wait for newer ones to come out? > > Any documents directed towards server owners and anything that can brush > me up on the topic would be much appreciated. > > Anything major changing as far as plugins breaking that i need to be aware > of. (I am aware that SMAC broke, but is there a newer version available > that works)? > > What sort of different ConVars do we now have with SteamPipe? > > (Btw im on a linux system incase that is relatable and am referring to > TF2). > > Also on a side note, I posted this a while ago but got no response. Any 1 > familiar with the sv_steamgroup convar and if it is compatible in tf2? > > ~Thanks Again in advance. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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