so you're mad that you fail at updating and running a server that everyone else 
seems to be able to run fine and you decide to spam the list with your rage. 
thanks for that asswhipe.
 
From: davis.alb...@gmail.com
Date: Tue, 27 Aug 2013 22:48:22 -0400
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update released

He said it once, then when someone asked if a fix was coming, he had to throw 
it out again, I would say that is gloating. 


On Tue, Aug 27, 2013 at 10:45 PM, Calvin Judy <evo...@gmail.com> wrote:









I don't think he was gloating, Debian based 
distros are working fine, it appears only CentOS is not working. 

  ----- Original Message ----- 
  From: 
  Albert 
  Davis 
  To: Half-Life dedicated Win32 server 
  mailing list 
  Sent: Tuesday, August 27, 2013 10:41 
  PM
  Subject: Re: [hlds] Mandatory TF2 update 
  released
  

  That's great for you, for everyone, we need a fix, and gloating 
  about working, kind of lame. 

  


  On Tue, Aug 27, 2013 at 10:39 PM, Dill Bates <dillbat...@gmail.com> wrote:

  
    
    I'm on Linux and it works great

Sent from my iPhone
    
    
    
On Aug 27, 2013, at 7:35 PM, Seyhan AKDENIZ <s_akde...@hotmail.com> wrote:


    
      
      Should we expect a hot fix for Linux startup fails. 
      Eric?

> From: dillbat...@gmail.com
> Date: Tue, 27 Aug 2013 
      19:19:17 -0700
> To: hlds@list.valvesoftware.com
> CC: hlds_annou...@list.valvesoftware.com; hlds@list.valvesoftware.com; 
> hlds_li...@list.valvesoftware.com


> Subject: Re: 
      [hlds] Mandatory TF2 update released
> 
> Update worked great 
      for me. Thanks Eric!
> 
> Sent from my iPhone
> 
> 
      On Aug 27, 2013, at 5:18 PM, Eric Smith <er...@valvesoftware.com> wrote:
> 
> > 
      We've released a mandatory update for TF2. The notes for the update are 
      below. The new version is 1884404.
> > 
> > 
      -Eric
> > 
> > --------------------------
> > 
      
> > - Added Chemistry Sets as a bonus drop. Chemistry Sets are 
      recipe items that have varying inputs and varying outputs. You can 
      complete a Chemistry Set by fulfilling all of its inputs, which will then 
      give you the items it has listed in its outputs. 
> > - The 
      in-game player status panel has been updated to show an animated image of 
      your character with their current loadout
> > - Can be disabled 
      in Advanced Options
> > - Added Romevision sharing: anyone 
      playing Mann vs. Machine on the same server with an owner of the Hardy 
      Laurel can now opt-in to Romevision
> > - Manage your Romevision 
      preference in the Advanced Options dialog
> > - Fixed a bug that 
      would prevent Jarate and Mad Milk from applying to all targets within 
      range
> > - Fixed a bug that would cause the Marked For Death 
      icon to stay in the world after the owning player died
> > - 
      Fixed a bug that would allow Spies to exploit the Kunai's higher overheal 
      limit
> > - Fixed a bug that prevented the Medigun's "Share Power 
      Ups" upgrade from working correctly in Mann vs. Machine mode
> > 
      - Fixed a bug that would cause the last few characters of text to be lost 
      when copying text from input fields
> > - Fixed a client 
      sv_cheats exploit related to the commentary dialog
> > - Fixed a 
      problem that would cause the shotgun shell model to appear incorrectly 
      third-person when using the Family Business
> > - Improved bot 
      pathing behavior around ramps
> > - Bots can now reflect 
      energy-based projectiles 
> > - Fixed incorrect alpha in the 
      backpack images for the Valley Forge and the Founding Father
> > 
      - The Foppish Physician and the Distinguished Rogue are now paintable and 
      are team-colored by default
> > - Added server log entries for 
      jarate_attack and milk_attack when using Jarate, Mad Milk, or the Sydney 
      Sleeper
> > - Fixed using an incorrect path for downloaded custom 
      player sounds
> > - Fixed duplicate support/mission icons in the 
      Mann vs. Machine HUD
> > - Don't allow players without admin 
      access on the server to use the various entity-creating commands to 
create 
      point_servercommand entities
> > - Updated cp_egypt_final
> 
      > - Fixed players building inside of Blu's first spawn
> > - 
      Updated cp_manor_event
> > - Fixed players building in 
      rafters
> > - Updated cp_mountainlab
> > - Fixed clip 
      brush exploit above hallway leading toward final cap
> > - Fixed 
      exploit where players could be trapped in small space near final cap 
using 
      teleporters
> > - Updated plr_hightower
> > - Added 
      nobuild to cliff bottom to prevent engineers building in the kill 
      volume
> > - Updated the localization files
> > 
> 
      > 
> > _______________________________________________
> 
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      archives, please visit:
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> 
      
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