And here I was hoping that with the new filter features I could manage to
put up a Quickplay Highlander or Sixes server.
Good thing I checked up all the new rules first.


On Thu, Feb 6, 2014 at 3:54 PM, Ryan Stecker <voidedwea...@gmail.com> wrote:

> I believe autoexec.cfg executes before map load, so you should be able to
> use that if needed.
>
>
>
> On Thu, Feb 6, 2014 at 2:48 PM, 1nsane <1nsane...@gmail.com> wrote:
>
>> Yeah... easy enough for me to do. But what about those who might not have
>> full control over their startup cmd line?
>>
>>
>> On Thu, Feb 6, 2014 at 3:44 PM, ics <i...@ics-base.net> wrote:
>>
>>> Put it in server start line. That's what i did.
>>>
>>> -ics
>>>
>>> 1nsane kirjoitti:
>>>
>>>> And another question :P
>>>>
>>>> 'Once you have a gameserver login token, you can specify your login
>>>> credentials on a Source engine server by executing this console command
>>>> sometime before it loads the first map:
>>>> sv_setsteamaccount <login token>"
>>>>
>>>> Does this mean adding it to the server.cfg file is too late?
>>>>
>>>>
>>>> On Thu, Feb 6, 2014 at 3:21 PM, Tony Paloma 
>>>> <to...@valvesoftware.com<mailto:
>>>> to...@valvesoftware.com>> wrote:
>>>>
>>>>     The IGameServersService/GetServerIPsBySteamID API can be used for
>>>>     this. The server_steamids parameter is an array of steam IDs, so
>>>>     pass them in like:
>>>>
>>>>     http://api.steampowered.com/IGameServersService/
>>>> GetServerIPsBySteamID/v0001?key=keyhere&server_steamids[0]
>>>> =85568392920039425
>>>>      <http://api.steampowered.com/IGameServersService/
>>>> GetServerIPsBySteamID/v0001?key=keyhere&server_steamids%
>>>> 5b0%5d=85568392920039425>
>>>>
>>>>     *From:*hlds-boun...@list.valvesoftware.com
>>>>     <mailto:hlds-boun...@list.valvesoftware.com>
>>>>     [mailto:hlds-boun...@list.valvesoftware.com
>>>>     <mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of *1nsane
>>>>     *Sent:* Thursday, February 06, 2014 11:57 AM
>>>>
>>>>
>>>>     *To:* Half-Life dedicated Win32 server mailing list
>>>>     *Subject:* Re: [hlds] Important changes to TF2 coming soon
>>>>
>>>>
>>>>     Will we be able to see which token is assigned to which ip once
>>>>     the interface for managing steam game servers is up?
>>>>
>>>>     This can't be done with the current TF2 registration system far as
>>>>     I recall.
>>>>
>>>>     On Thu, Feb 6, 2014 at 2:51 PM, Fletcher Dunn
>>>>     <fletch...@valvesoftware.com <mailto:fletch...@valvesoftware.com>>
>>>>
>>>>     wrote:
>>>>
>>>>     The two accounts (Steam vs TF) currently serve different purposes.
>>>>     So for now you can just your Steam account for favorites
>>>>     migration, but not your TF account, which is currently only needed
>>>>     for quickplay. Eventually that won't work when we delete the TF
>>>>     accounts, so if you want to run with options not allowed in
>>>>     quickplay, you'll just need to opt out of quickplay. The FAQ
>>>>     article explains how.
>>>>
>>>>     *From:*hlds-boun...@list.valvesoftware.com
>>>>     <mailto:hlds-boun...@list.valvesoftware.com>
>>>>     [mailto:hlds-boun...@list.valvesoftware.com
>>>>
>>>>     <mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of
>>>>     *Silencio Delgato
>>>>     *Sent:* Thursday, February 06, 2014 11:44 AM
>>>>
>>>>
>>>>     *To:* Half-Life dedicated Win32 server mailing list
>>>>     *Subject:* Re: [hlds] Important changes to TF2 coming soon
>>>>
>>>>
>>>>     Will I be able to link non-quickplay servers to my account without
>>>>     disqualifying or nuking my account/my other servers? I like the
>>>>     idea of linking my non-QP server to my account to take advantage
>>>>     of the favorites functionality, but this server is not (and most
>>>>     likely never will be) eligible for QP as it runs a custom map and
>>>>     a few other things like res slots. If I link this server, will
>>>>     this or my other QP eligible servers be banned from TF2?
>>>>
>>>>     On Thu, Feb 6, 2014 at 11:27 AM, Fletcher Dunn
>>>>     <fletch...@valvesoftware.com <mailto:fletch...@valvesoftware.com>>
>>>>
>>>>     wrote:
>>>>
>>>>     Resetting token is planned if not already implemented.
>>>>
>>>>     We don't have anything planned to transfer server ownership at the
>>>>     moment.
>>>>
>>>>     *From:*hlds-boun...@list.valvesoftware.com
>>>>     <mailto:hlds-boun...@list.valvesoftware.com>
>>>>     [mailto:hlds-boun...@list.valvesoftware.com
>>>>     <mailto:hlds-boun...@list.valvesoftware.com>] *On Behalf Of *Denis
>>>>     Eliseev
>>>>     *Sent:* Thursday, February 06, 2014 11:25 AM
>>>>
>>>>
>>>>     *To:* Half-Life dedicated Win32 server mailing list
>>>>     *Subject:* Re: [hlds] Important changes to TF2 coming soon
>>>>
>>>>
>>>>     Will here be a way to transfer servers between accounts? Also,
>>>>     will here be a way to re-generate access token for existing server?
>>>>
>>>>     06.02.2014, 23:16, "Fletcher Dunn" <fletch...@valvesoftware.com
>>>>     <mailto:fletch...@valvesoftware.com>>:
>>>>
>>>>
>>>>         Max 50 steam gameserver accounts per user account.
>>>>
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>>>>
>>>>
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>>>
>>>
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>>
>>
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