+1 For Voogru's suggestion. Would be great!

On 7 February 2014 22:56, Spencer 'Voogru' MacDonald <voo...@voogru.com>wrote:

> Can we get a custom, new, fancy, snazzy command to connect to a game
> server by the game servers steamid? Maybe even make it part of the steam
> connect command?
>
> connectid <gameserverid>
>
>
>
> It would be epic.
>
>
>
> Thanks.
>
>
>
> - Spencer.
>
>
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Fletcher Dunn
> *Sent:* Friday, February 07, 2014 4:45 PM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] [hlds_linux] Important changes to TF2 coming soon
>
>
>
> It's possible that we might implement a mechanism to transfer ownership at
> some point, but I wouldn't do anything that depends on that.
>
>
>
> *From:* hlds-boun...@list.valvesoftware.com [
> mailto:hlds-boun...@list.valvesoftware.com<hlds-boun...@list.valvesoftware.com>]
> *On Behalf Of *John Irwin
> *Sent:* Friday, February 07, 2014 1:39 PM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] [hlds_linux] Important changes to TF2 coming soon
>
>
>
> Thanks Ross. Have bookmarked and will get back to you if issues found (not
> expecting any).
>
> Fletcher, what are the implications of linking to a single user? Should I
> register a new steam account for this? What if one of my admins creates the
> connection and it links to his account then he leaves our group a year
> later?
> What if I use my own account but later get hacked?
>
> John
>
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