Hi Pilger,

as far as I know sv_setsteamaccount should be set before a map is
loaded. That means you can either put it in the autoexec.cfg, a file
that is called with +exec from the command line or on the commandline
itself. Anywhere else, for example the file that you use as the
+servercfgfile, is too late and won't work.

The message you see in your log is quite clear isn't it? Logging in
was succesfull, so you can safely assume you did it right. If it
didn't work, for example when sv_setsteamaccount is called too late,
you'll get the following error message:

Warning: Game server already logged into steam.  You need to use the
sv_setsteamaccount command earlier.

You can verify if the server is correctly logged in by typing "status"
in the console and check the "steamid" line. If the steamid displayed
there starts with "A-1" it is an anonymous steam ID which means the
server isn't logged in with it's proper steam ID. Those start with a G
I believe.

On Wed, Feb 26, 2014 at 3:26 PM, pilger <pilger...@gmail.com> wrote:
> Hey guys,
>
>
> I've been talking to a friend about the new steam gameserver account logging
> system and he claims that the parameter sv_setsteamaccount should go on the
> command line, while I think it can go on the server.cfg or any other file
> that's executed the first time the server runs.
>
> With the server.cfg method, I'm getting the following messages on my log:
>>
>> Successfully logged into gameserver account ******.
>> L 02/26/2014 - 07:36:12: Successfully logged into gameserver account
>> ******.
>
>
> Does that mean it's all good!? Which one is the correct way?
>
>
> Thanks in advance,
>
> _pilger
>
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