Any updates regarding the HTML MOTD bugs (e.g. MAC OS X and Linux, and the problem when you click on a link that opens a new window opening itself again instead of the URL it's supposed to go to)?
On 26 August 2014 21:28, Eric Smith <er...@valvesoftware.com> wrote: > We will eventually update DoD:S , CS:S, and HL2:DM with the engine > changes. Those updates should happen in the next couple weeks. Those are > the only planned updates at this time. > > -Eric > > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com [mailto: > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Weasels Lair > Sent: Monday, August 25, 2014 10:11 PM > To: Half-Life dedicated Win32 server mailing list > Cc: hlds_annou...@list.valvesoftware.com; > hlds_li...@list.valvesoftware.com > Subject: Re: [hlds_linux] [hlds] New SteamID format for TF2 > > Eric - > > Is there any clarity Valve can share on which games this change will occur > with next? CS:S? HL2MP? HL1DM(Source)MP? > > Also, is this planned eventually for GoldSrc-based titles as well? (HL1, > CS, DMC, TFC, DoD, etc.)? or will it only effect Source-based titles? > > I ask because, although work-around's are now in-place/available for > various server-side mods (such as SourceMod and SourceBans) for > Source-engine games - I do not think anything has been done yet with > preparing server-side mods (such as AMX-Mod-X and possibly AMX-Bans) for > GoldSrc-based games. > > Best wishes, > > - Weasel > > > On Thu, Aug 21, 2014 at 4:41 PM, Eric Smith <er...@valvesoftware.com> > wrote: > > > We apologize for the lack of warning regarding the SteamID format > > change in today's update. It was our intent to give the community a > > heads-up before the change was released, but it was missed. > > > > The change was made to update TF2 to use the current SteamID format, > > which most other games on Steam and Steam itself uses. You will find > > that you can now use SteamIDs rendered by these other locations in > > your interactions with the engine. The engine will still recognize the > > old format, though, so your current server ban lists should still be > valid. > > > > The conversion equation has already been posted by a community member, > > but here it is again: > > > > Old: STEAM_0:A:B > > New: [U:1:B*2+A] > > Example: STEAM_0:1:1234 ---> [U:1:2469] > > > > We're sorry for the problems this may cause while you update your > > scripts to use the new format. It was not our intent to disrupt your > servers. > > > > -Eric > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds