I will paste the reply I made in a csgo thread about this subject.

"There used to be a situation where clients would get disconnected because
they took too long to re-authenticate while connected in the server.
This was not a server issue, *it was a client issue taking up too much cpu
and not being able to respond in time to the auth ticket request.*
It is known for bugs to be recurrent.

Just so you know, *probably* not a server issue"

On Sun, Sep 14, 2014 at 1:33 PM, Weasels Lair <wea...@weaselslair.com>
wrote:

> I notice that  http://steamstat.us shows " United States: 60 of 62
> Servers Online".  So maybe one of those 2 servers that are off-line happen
> to be the ones that my server and/or my players were authenticated against?
>  Not sure that's how Steam Auth protocols work - so just guessing at that.
>  I guess Active Directory it ain't.
>
> On Sun, Sep 14, 2014 at 9:27 AM, Weasels Lair <wea...@weaselslair.com>
> wrote:
>
>> What was weird, is I had two different servers that had active players on
>> them (one TF2 and one CS:S on the same server) and they both experienced it
>> at the same time.  I logged onto the host and everything seemed cool.  The
>> host was accessible, running fine, but players couldn't connect/play - kept
>> getting that Steam message on the server.
>>
>> I suppose it could have been some temporarily communication issue between
>> my server/host and Steam, but I didn't see anything that would tell me that
>> specifically.
>>
>> I had a player say when they got dropped from my TF2 server - they tried
>> other TF2 servers (not-mine) and could not get into them either.
>>
>> On Sun, Sep 14, 2014 at 9:20 AM, Kevin C <s...@serveredirect.com> wrote:
>>
>>> I have had this happen at random times over the past few years on CS:S.
>>>
>>>
>>>
>>> On 9/14/2014 12:18 PM, 1frankster . wrote:
>>>
>>>> I had same thing happen on a payload server after map change two days
>>>> after
>>>> last update. I had 95% player count drop for same reason and clients
>>>> also
>>>> crashed. I figured a fluk but guess not.
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>>
>
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