It's not letting me view that ticket.
Having said that, I'm still seeing client crash issues for servers using
custom models. Sent Eric another .dmp of it.
Since I doubt this will be fixed tonight, I'll probably mess around with
various things to see if I can at least fix PropHunt tonight or tomorrow.
On 12/12/2014 8:40 PM, Daemon Umbra wrote:
Funny, I stopped crashing with this update. Support ticket I made in
regards to my
crashes: https://support.steampowered.com/view.php?ticketref=4820-RSXB-3700
---
Sent from Mailbox <https://www.dropbox.com/mailbox>
On Fri, Dec 12, 2014 at 7:10 PM, Ross Bemrose <rbemr...@gmail.com
<mailto:rbemr...@gmail.com>> wrote:
Well, this one includes a fix that was causing a lot of different
custom
game modes to crash players out (PropHunt and Vs. Saxton Hale to
name two).
On 12/12/2014 7:06 PM, Dill Bates wrote:
> Are updates becoming a daily occurrence now?
>
> Sent from my iPhone
>
>> On Dec 12, 2014, at 3:44 PM, Eric Smith
<er...@valvesoftware.com> wrote:
>>
>> We've released a mandatory update for TF2. The notes for the
update are below. The new version number is 2544808.
>>
>> -Eric
>>
>> -----------------------------------------
>>
>> - Added the Cold Snap Coat to the End of the Line Community Crate
>> - Fixed a client crash related to ragdolls
>> - Fixed a client crash related to the material system
>> - Fixed the backpack panel not highlighting the currently
selected page number
>> - Fixed Halloween footstep spells being displayed for disguised
Spies
>> - Fixed The Swagman's Swatter not being held by the Sniper for
lower LOD settings during the melee taunt
>> - Updated the materials for The Peacenik's Ponytail and added a
new style
>> - Updated The Li'l Dutchman to fix a jiggle bone issue
>> - Updated The Ghost of Spies Checked Past to fix a jiggle bone
issue
>> - Updated Mann Co. Store prices for foreign currencies to
current USD equivalents
>> - Updated the localization files
>>
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