This has been an exploit for well over a year.  I'm surprised you're just 
running into the issue.  SMAC has a built in function, if I remember correctly, 
 that will kick any connected client if they don't validate with steam within 
10 seconds. 

Sent from my iPhone

> On Mar 17, 2015, at 6:07 PM, Weasels Lair <wea...@weaselslair.com> wrote:
> 
> The point/concern being actually, that he was able to PLAY for some period of 
> time (repeatedly), with that (presumably) invalid SteamID.  TF2 did 
> eventually drop him each time, but he could just keep coming back.
> 
>> On Tue, Mar 17, 2015 at 6:05 PM, Jan <j...@frogvillage.info> wrote:
>> steamidfinder.com shows his profile as: 
>> http://steamcommunity.com/profiles/76561198056560973 Already on VACation. :D
>> 
>> Dne 18.3.2015 ob 1:59 je Weasels Lair zapisal(a):
>>> Wondering if any other admin's have seen this.
>>> 
>>> Today I had a player join with a SteamID that I was unable to ban by ID.  
>>> From SourceMod I kept getting a message about waiting another 30 seconds 
>>> and trying again, because that SteamID was not verified (yet)?
>>> 
>>> In the end, I resorted to fire-walling-off his source IP address for now.
>>> 
>>> When I punched his SteamID3 (which was showing as "[U:1:96295245]") into 
>>> SteamIDConverter.com, it kept showing "unknown" for their SteamID64, 
>>> "[U:1:0]" for their SteamID3, and blank for their plain SteamID?
>>> 
>>> So, I am thinking it is a completely bogus/fake/spoofed SteamID.
>>> 
>>> He seemed to be able to play only for a few minutes at a time, before he 
>>> would get dropped from the server for having an invalid SteamID.  
>>> Basically, he was in-game long enough to hack (aimbot) and disrupt the game 
>>> (repeatedly).  He was able to just do that over and over, until I just 
>>> blocked his source IP address all-together.
>>> 
>>> 
>>> 
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