You guys might want to add to the wiki that you have to run the server at
least once to ensure the default config files are generated. I just spent
15 minutes going through all of them checking that they hadn't been renamed
in an update.

On 20 April 2015 at 21:37, John Gibson <j...@tripwireinteractive.com> wrote:

> Our current plan is to add Linux server support later on in the Early
> Access period.
>
> John Gibson
> President
> Tripwire Interactive
> www.tripwireinteractive.com
>
> On Mon, Apr 20, 2015 at 4:32 PM, ics <i...@ics-base.net> wrote:
>
>> So, is linux server done too? A lot of people run linux here.
>>
>> -ics
>>
>> John Gibson kirjoitti:
>>
>>> Everyone,
>>>
>>> Tomorrow, April 21st the Early Access of Killing Floor 2 will launch. In
>>> preparation for launch, we're putting out the word to see if server hosts
>>> can prop up whatever slots they can to support the peak player count on
>>> launch day/launch weekend. Since we've never launched an Early Access game
>>> before, it is a bit difficult to estimate what the peak player counts might
>>> be. Our best estimates put it likely to be around 25,000 peak player slots
>>> needed on launch day/the day after. So any help to meet this demand would
>>> be greatly appreciated by Tripwire.
>>>
>>> The server files for tomorrows launch are already live, and available
>>> right now on SteamCMD. So if you update now, you'll be ready for the launch
>>> tomorrow. If you are considering running a server and haven't set one up
>>> before, you can find information on how to host a server here:
>>>
>>>
>>> http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29
>>>
>>> Thanks everyone!
>>>
>>> John Gibson
>>> President
>>> Tripwire Interactive
>>> www.tripwireinteractive.com <http://www.tripwireinteractive.com>
>>>
>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>
>>
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>
>
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