I dropped my servers after the last update! I lost all my users! Fuck Valve! They can S my D!!
> On Jul 2, 2015, at 2:50 PM, HD <ad...@gamerscrib.net> wrote: > > I said this on the other list..but I'll put it here too! > > Ok this is almost the last straw for me hosting TF2 servers - first you > basically kill anything to do with the community but rather than deal with > those few select that abuse something you take everything away from > everyone. To not be able to run what introduces contracts and to require to > play only on official servers really kills community servers that could host > these much better than poorly run Valve servers. > > You say you are looking at the situation with Community servers but I find > this very hard to believe and nothing more than propaganda to save face. > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics > Sent: Thursday, July 02, 2015 5:43 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Community Servers and the Gun Mettle Update > > I have to agree also, getting scraps instead of the goodies. Why am i paying > for servers anymore when they get alienated by Valve policies? > > That image there is really the best solution i've seen so far. > > -ics > > > E. Olsen kirjoitti: >> At this point, I have to agree with Alexander. >> >> I mean, cmon guys - in almost two years of "looking at alternatives" >> you've got nothing to announce when it comes to helping community >> servers? There have been quite a few viable alternative presented, to >> include this one: >> >> http://i.imgur.com/tAmWXj6.png >> >> I've really been a staunch defender of the TF2 team to this point, but >> this is just kicking all the good communities that are left while >> they're down. >> >> Honestly, by the time you guys make community support a priority >> again, it might be too late. >> >> On Thu, Jul 2, 2015 at 5:28 PM, Alexander Corn <mc...@doctormckay.com >> <mailto:mc...@doctormckay.com>> wrote: >> >> The blow would be lessened if you would go ahead and set "any >> server" as the default for Quickplay instead of official servers >> only. That was supposed to be a "temporary", "nuclear solution" >> after all. >> >> On Thu, Jul 2, 2015 at 5:22 PM, John Schoenick >> <jo...@valvesoftware.com <mailto:jo...@valvesoftware.com>> wrote: >> >> Hey guys, with today's update we're introducing a few new >> features that will impact servers, and I just wanted to give >> you guys a heads up. >> >> There is a new quickplay category, featured, that represents >> the featured maps for a given campaign. In order to have your >> server in this category, you need to be running the mapcycle >> mapcycle_featured_maps.txt, and have the special string >> 'featured' in your quickplay tags. >> >> Today's update also introduces contracts, which currently >> require players be on official servers to complete. >> Unfortunately, our current setup makes it very difficult to >> restrict features like this other than in an all-or-nothing >> manner, and we determined this was necessary to protect the >> system from immediate abuse. >> >> We agree this is not ideal. We are continuing the look at the >> situation with community servers and how we can better support >> passionate communities, but currently have nothing to announce. >> >> - JohnS >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds