Hi Valve,

I've heard that it's still possible to glitch out the payload round end on
certain Valve maps using Pyro Flamethrowers

Why aren't you just adding a filter (such as a filter_activator_name) for
the cart and associating it with the trigger_once in the VMF/BSP instead of
just trying to monkey patch it in the binary?

-- 
Ross Bemrose
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