SourceMod on CS:S shouldn't need an update after the game update is
released.

-- 
Nicholas Hastings
AlliedMods.net <http://www.alliedmods.net>



> supp...@boomgaming.net <mailto:supp...@boomgaming.net>
> Thursday, February 4, 2016 12:48 AM
> Is it safe to sat the update won't be coming today? When do you think
> you will roll it out? Will it require a SourceMod revision for CSS as
> well?
>
> Thank you,
> Mike Vail
>
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> John Schoenick <mailto:jo...@valvesoftware.com>
> Wednesday, February 3, 2016 3:47 PM
> A mandatory update for Counter-Strike: Source, Day of Defeat: Source,
> Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the
> Source SDK Base 2013 Dedicated Server[1] will be made available later
> today. We're aiming for mid-afternoon pacific time unless issues arise.
>
> This update is based on the current prerelease branch build. We
> encourage server operators to test their setup against that branch, and
> let us know of any blocking issues.
>
> [1] This is a SDK binary update only, and should not require
> changes/recompiles to currently shipping SDK games. The prerelease
> branch of the SDK multiplayer server is currently based on the
> soon-to-be-release beta_test branch.
>
> - John
>
>
>
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