We've released a fix for this. Your client should pick it up automatically.

-Eric


-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
Sent: Thursday, July 14, 2016 7:17 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux 
server mailing list
Subject: Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update coming

I saw on Twitter that deleting casualcriteria.vdf fixes this problem.

You know, in case someone from Valve wants to fix that tonight.

On 7/14/2016 10:15 PM, HD wrote:
>
> Yes I agree -  TF2 is now Broken! lol
>
> *From:*hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Thomas 
> Deisinger
> *Sent:* Thursday, July 14, 2016 10:08 PM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Mandatory Team Fortress 2 update coming
>
> So apparently after you turn the game off after the update you cannot 
> turn the game on again, crashes to desktop. Happening to anyone who 
> restarts the game.
>
> On Thu, Jul 14, 2016 at 7:39 PM, Eric Smith <er...@valvesoftware.com 
> <mailto:er...@valvesoftware.com>> wrote:
>
> We're working on a mandatory update for Team Fortress 2. The notes for 
> the update are below. We should have it ready soon.
>
> -Eric
>
> ------------------------------------------------------------
>
> - Updated Casual Mode
>         - Fixed a problem where in-progress games with open slots 
> would not receive new players
>         - Fixed a case where players would sometimes not receive 
> experience (when playing a match to completion)
>         - Fixed not getting domination/revenge events
>         - Added a feature to the game mode selection screen that 
> allows players to play on specific maps
>         - Added the Vote Kick option
>                 - Players that are kicked will receive partial 
> experience after the match ends
>         - Maps previously using the stopwatch timer will now play to 
> completion, regardless of the first team's time
> - Added a "Create Server" button to the "Find a Game" menu
> - Fixed the party chat window sometimes not drawing
> - Fixed Australium weapons not drawing correctly in the character 
> loadout screen
> - Updated the Dr's Dapper Topper to fix a material issue
> - Thanks to Justin G., aka sigsegv, for these reports:
>         - Fixed sentry buster sounds not being cleaned up properly 
> after detonating
>         - Fixed a bug related to bot death detection
> - Updated Taunt: The Balloonibounce to end the taunt if the player is 
> moved
> - Fixed a regression in the Pyro's flamethrower where flames could 
> sometimes damage players behind obstacles and walls
> - PASS Time update
>         - Updated several HUD materials to support mat_picmip
>         - Fixed seeing the wrong cap limit in the win panel
>
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