It's going to be curated by us, so we will be able to remove bad servers.
I highly recommend joining us on the discord, we need as many community
owners as we can in on this
On 26/07/2016 23:34, Phillip Vector wrote:
How will you handle when the tags don't match up with what the server
does? If some of the community cheated to get onto the main game list
years ago, what's to stop them from misreporting the tags now?
On Tue, Jul 26, 2016 at 3:21 PM, Joe P <joe.pej...@gmail.com
<mailto:joe.pej...@gmail.com>> wrote:
To get everyone caught up on what has been happening on the discord:
We have come up with a general plan to greatly improve the
community server experience for users and get many more interested.
1. Create a website for players to find the community servers they
want to play on - Sort by community, tags, gamemode, etc
2. Support this with map workshop integration - give players a way
to connect to servers playing the maps they've subscribed to, and
give server owners an easier way to download and host these maps
as well as mods and gamemodes.
3. Promote community servers in general, both because we
personally think they're great and because they're indispensable
assets to large parts of the TF2 community
4. Developing videos and other rhetoric to support the effort to
bring community servers back in full force
If you would like to join this conversation, please come join us
on the discord!
https://discord.gg/6Ccr4
On Mon, Jul 25, 2016 at 5:28 PM, Robert Paulson
<thepauls...@gmail.com <mailto:thepauls...@gmail.com>> wrote:
This update may not kill your servers right away because it is
still summer vacation. Right now there is a shakeup in
community players with some communities closing, and a few
players favoriting your server when casual mode wasn't working
properly for a week. But as you have noticed yourself servers
now seem to be prone to suddenly emptying out. When summer
vacation ends, people will not so easily refill your server
and those new players won't last forever. It is now impossible
to compete with Valve on vanilla servers now that people can
only get ranked on them.
Now we all have to run 32 slot instant respawn spam-fests like
No-Heroes and every other weird plugin... which are the very
reasons that people on Reddit and Steam complain about.
MOTD ad companies aren't at the mercy of the TF team anymore
unlike the rest of us here, they've already diversified into
other games such as CS:GO, Gmod, Minecraft. They will keep
offering TF2 advertisements until the very end.
Trying to hype up community servers won't do anything. Half of
the community server owners here hate the other half, as you
can see by Mr. Olsen here who never fails to falsely suggest
that servers with ads are the cause of every community killing
update.
Community servers used to have most of the players now, but
now we are a small minority due to years of being locked out
of traffic, so trying to get the TF team to panic by sheer
number of complaints is impossible.
It is up to the TF team to realize that they cannot copy
Overwatch and CS:GO to success. They had strong community
servers and now they are throwing the last of them away and
doing a bait and switch on people that bought the game to
play/host their own servers.
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