Half-life Deathmatch Source move out of beta. 

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Half-life Deathmatch Source was put in beta in Oct. 2013
Could we move out of beta and also
Would it be possible to have someone take a look at the "issue's"  that  
happened with HLDMS after
the Steampipe update in Oct.  2013.

The problem's are not bugs that have been there forever or wish list  items 

but things that are directly
related to the steampipe  conversion/engine change (from the 2006 ep1>  
2013MP).

There are many item's on Git Hub under [hldms] but Git Hub seems to  be  
abandoned.

1 . func_physbox for example would leave a duplicate static brush (as if it 

weren't tied to an entity).
This break's levels with fans, doors, or  any  entity everything is x2.

2.No enemy icon (player name)while looking at enemy in crosshair's.  
3.Func_ladder error- "attempted to create unknown entity   func_ladder"
(spammed hundreds of times in console) 
4. Client model stuck  on Gordon, will not change from Gordon unless you  
edit
"C:\Program  Files\Steam\steamapps\common\Half-Life 1 Source   
Deathmatch\hl1mp\cfg\config.cfg"Change the cl_playermodel  
"models/gordon.mdl" to  gman 
ect. and set file to "read  only"
Sometimes this too does not work and  you have type in client  console to 
force model change. 
5."game_text" no longer works.
no  display, also if you try to use  game_text with SDK on new map.
It wont  render any text. 
6 Stats broken ,Previous server version logged player  events to a log file 
at  hl1mp "logs"
I.E. player (userid) killed  player (userid) with weapon  (weaponid), to be 
scanned
by Gameme  stats or another stats plug-in. Client's  could connect to the 
server  and get full stats.
with yesterday's "winners"  and today's  leaders.
This is what is logged now:
L 11/09/2013 - 19:55:56:   "maurice_f98<48><>" killed  
"battisottobanco<50><>"
L  11/09/2013 - 19:56:04:  "maurice_f98<48><>" killed "\o/ Vollkornbrett   
\o/<47><>"
L 11/09/2013 - 19:56:06:   "battisottobanco<50><>" killed  
"maurice_f98<48><>"
L  11/09/2013 - 19:56:25:  "battisottobanco<50><>" killed "\o/  
Vollkornbrett  \o/<47><>"
L 11/09/2013 - 19:56:46:   "brownysurfschool<52><>" killed  
"maurice_f98<48><>"
L  11/09/2013 - 19:56:57: "\o/  Vollkornbrett \o/<47><>" killed   "b
rownysurfschool<52><>"
L 11/09/2013 - 19:56:59:   "PulveriserTX<49><>" killed "maurice_f98<48><>" 
Oct  2013 12:16:45 Dear Customer, we have found why kills are not tracked   
properly. It seems there is no weapon included in the gameserver logs and  
valve  breaks their own logging standard 
(https://developer.valvesoftware.com/wiki/HL_Log_Standard).   They log 
kills just completely without weapons! Best 
regards The gameME  -  Team 
7.Weapon mp5 spam- "Playing sequence 2 but there's only one in  total/"  
error
weapon mp5 ,shotgun, 
8.No voice icon (who is  talking?) Icon bottom part of screen like before. 
I hope someone can help  with these "issue's"  
Thanks
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