We've released a mandatory update for CS:S, DoD:S, HL2:DM, and HL1S:DM. The notes for the updates are below.
Thanks. -Eric Counter-Strike: Source (new version 10897846) ------------------------------ -Security and stability improvements -Fixed client crash related to missing HUDAutoAim element (community fix from flower) -Fixed incorrect check on Linux servers when setting the winter holiday active (community fix from Irineu) -Fixed a bug where certain custom maps would not load assets correctly on Linux Day of Defeat: Source (new version 10891430) ------------------------------ -Security and stability improvements -Fixed incorrect check on Linux servers when setting the winter holiday active (community fix from Irineu) -Fixed a bug where certain custom maps would not load assets correctly on Linux -Fixed server skipping maps in the map cycle because ChangeLevel was being called multiple times Half-Life 2: Deathmatch (new version 10889068) ------------------------------ -Security and stability improvements -Fixed a bug where certain custom maps would not load assets correctly on Linux -Fixed view snapping with .357 (community fix from speedvoltage) Half-Life Deathmatch: Source (new version 10889068) ------------------------------ -Security and stability improvements -Fixed a bug where certain custom maps would not load assets correctly on Linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
