We've released a mandatory update for CS:S, DoD:S, HL2:DM, and HL1S:DM. The 
notes for the updates are below. 

Thanks.

-Eric



Counter-Strike: Source (new version 10897846)
------------------------------
-Security and stability improvements
-Fixed client crash related to missing HUDAutoAim element (community fix from 
flower)
-Fixed incorrect check on Linux servers when setting the winter holiday active 
(community fix from Irineu)
-Fixed a bug where certain custom maps would not load assets correctly on Linux


Day of Defeat: Source (new version 10891430)
------------------------------
-Security and stability improvements
-Fixed incorrect check on Linux servers when setting the winter holiday active 
(community fix from Irineu)
-Fixed a bug where certain custom maps would not load assets correctly on Linux 
-Fixed server skipping maps in the map cycle because ChangeLevel was being 
called multiple times


Half-Life 2: Deathmatch (new version 10889068)
------------------------------
-Security and stability improvements
-Fixed a bug where certain custom maps would not load assets correctly on Linux 
-Fixed view snapping with .357 (community fix from speedvoltage)


Half-Life Deathmatch: Source (new version 10889068)
------------------------------
-Security and stability improvements
-Fixed a bug where certain custom maps would not load assets correctly on Linux

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