Absolutely agree. DoD:S lacks support for more than 33 players. Although *the
game is based on the Team Fortress 2 engine **branch*, it never received
support for larger player counts, *simply** because the player-limit
constant is set to 33.*

We’ve already tested DoD:S with 100 players:
https://www.youtube.com/watch?v=8hBycwi7M3Q

The only limitation that needs to be adjusted for higher player counts is
the radar (minimap), which can cause crashes with that many players. Even
that should be easy for Eric Smith to fix.



----- Reply to message -----
*Subject:* Re: [hlds_linux] Mandatory updates for CS:S and DoD:S
*Date:* Sat, Sep 19, 2026, 15:04
*From:* louloubizou <[email protected]>


Hello valve,

We are still waiting for the maxplayers increase on DoD:S.

All Steam valve games like CSS, HL DM, or TF2 can go to 64 players or more.

It will be very appreciated if you can let DoD:S beyond 33 players please.

king regards

Vantrid

Le mercredi 16 septembre 2026, Eric Smith - erics at valvesoftware.com (via
hlds_linux list) <[email protected]> a écrit :

We've released mandatory updates for CS:S and DoD:S. The notes for the
updates are below.

Thanks.

-Eric




Counter-Strike: Source (new version 11003710)
------------------------------
-Fixed overlapping UI elements in the Create Server dialog
-Fixed clan tags and achievement announcements not being displayed properly



Day of Defeat: Source (new version 11003710)
------------------------------
-Fixed badges from earning achievements not showing up

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