Absolutely agree. DoD:S lacks support for more than 33 players. Although *the game is based on the Team Fortress 2 engine **branch*, it never received support for larger player counts, *simply** because the player-limit constant is set to 33.*
We’ve already tested DoD:S with 100 players: https://www.youtube.com/watch?v=8hBycwi7M3Q The only limitation that needs to be adjusted for higher player counts is the radar (minimap), which can cause crashes with that many players. Even that should be easy for Eric Smith to fix. ----- Reply to message ----- *Subject:* Re: [hlds_linux] Mandatory updates for CS:S and DoD:S *Date:* Sat, Sep 19, 2026, 15:04 *From:* louloubizou <[email protected]> Hello valve, We are still waiting for the maxplayers increase on DoD:S. All Steam valve games like CSS, HL DM, or TF2 can go to 64 players or more. It will be very appreciated if you can let DoD:S beyond 33 players please. king regards Vantrid Le mercredi 16 septembre 2026, Eric Smith - erics at valvesoftware.com (via hlds_linux list) <[email protected]> a écrit : We've released mandatory updates for CS:S and DoD:S. The notes for the updates are below. Thanks. -Eric Counter-Strike: Source (new version 11003710) ------------------------------ -Fixed overlapping UI elements in the Create Server dialog -Fixed clan tags and achievement announcements not being displayed properly Day of Defeat: Source (new version 11003710) ------------------------------ -Fixed badges from earning achievements not showing up _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
