Most network cards provide a output to monitor trafic, or at least thats how I've done it in the past. Dont know of a good program to watch it with though, been ahwile since I've used it. I had a program that did a nice job of monitoring cpu,mem, bandwith usage, and a few other things like xmms controls. It was nice cause i could monitor a remote machine. Someone on this list knows the name, i just cant remember it right now ;) ----- Original Message ----- From: "Coroner" <[EMAIL PROTECTED]> To: "HoundDawg" <[EMAIL PROTECTED]> Cc: <[EMAIL PROTECTED]> Sent: Wednesday, October 31, 2001 8:17 AM Subject: Re[2]: [hlds_linux] Server bandwith consumption info?
> What do you guys use to check your bandwidth usage per player ? Is > this something you are able to look at on the fly ? > > > Coroner > [EMAIL PROTECTED] > > Tuesday, October 30, 2001, 11:44:48 PM, you wrote: > > H> 61k/player/? > > H> I get an average of about 4k/player/second. It used to be around 3k, but > H> voice added another 1k. > > > H> HoundDawg-WWg-nC- > > H> World Wide Gaming Network > H> http://hl.wwgaming.com/serving > > H> ----- Original Message ----- > H> From: "Bryan Socha" <[EMAIL PROTECTED]> > H> To: <[EMAIL PROTECTED]> > H> Sent: Tuesday, October 30, 2001 8:37 PM > H> Subject: RE: [hlds_linux] Server bandwith consumption info? > > > >> I dont think anyone estimated this for the newest verion yet.. > >> > >> depends what you have turned on, how many players, your sv_maxrate > >> setting... > >> > >> The problem with cable modems usually isnt' the computer its on, but the > >> outbound cap usually shows itself when the 12th player connects. > >> > >> on a quick check it looks like I peak about 61K per player with high > >> maxrates, and voice enabled... > >> > >> Bryan > >> > >> -----Original Message----- > >> From: Big Winner [mailto:[EMAIL PROTECTED]] > >> Sent: Tuesday, October 30, 2001 11:21 PM > >> To: [EMAIL PROTECTED] > >> Subject: [hlds_linux] Server bandwith consumption info? > >> > >> > >> I was just wondering where I can find the info on how much total data > H> would > >> be transferred by a typical/average HL/TFC/CS server in one day? I know > >> cable models aren't very good for running servers, but it also depends on > >> your machine and what your maxplayers is set to. Also which mods take up > >> less bandwith? Or are they all pretty much the same? > >> > >> Thanks in advance > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > H> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > H> _______________________________________________ > H> To unsubscribe, edit your list preferences, or view the list archives, please visit: > H> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux