some commands with your banned.cfg need to be in autoexec rather than
server.cfg. Otherwise you run the risk of overwriting your banned.cfg fairly
often.


"m0gely" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]...
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Sorry this may be a double post, I email the 1st time from the wrong
> account.  So I am seeing all these posts about what var's should be in
> what configs.  I am a little confused as I have never see any sort of
> guide or Bosworth's book of Etiquette on the matter.  It appears that
> "log on" in multiple config's causes issues.  If it does, it does,
> although I can't see why turning on something that is already on would
> hose it.  But that's not my question here.  When I saw the "log on" in
> statsme.cfg, I did disable it simply because I know it doesn't need to
> be run twice.  So I guess I stayed out of trouble without knowing it.  I
> have also seen posts on this list and in other forums regarding where
> stuff should be.  Why is this?  This is my cstrike startup:
>
> ./hlds -game cstrike +maxplayers 12 -noipx +map de_dust2
>
> Everything else is in my server.cfg file.  I have never had an
> autoexec.cfg file although I have always been aware of it and how it
> works.  I guess I just felt it was redundant and not needed, and I
> preferred to keep all my settings in one file.  I also try to make sure
> I don't have duplicate settings in other cfg's that come along w/ mods I
> use.  Am I missing out on something by doing this?  What are the reasons
> if any for having an autoexec.cfg or putting certain var's in certain
> cfg's?
>
> - m0gely
>  <http://quake2.telestream.com/> http://quake2.telestream.com
> Q2 | Q3A | Counter-Strike
>
> --
>


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