Hmm, Pingbooster from UDPSoft, does it even work after valve released
the builtin!?!

Then about the lag, I think the problem is one of the following:
Either you disk is of IDE type and when there are some reading and
writeing from it there can be some lag.
Or, your cpu load is to much for what it can handle. Lots of players
seems to be the biggest cpu consumer...



Ville Poikolainen / Clan AUG wrote:

>Hi!
>
>I'm administering our clanservers and I'm having problems to keep the
>lag away. The machine is Athlon 1333 (OC'd @ 1400MHz now), 512MB SDRAM
>(never gone to swap), 2 3Com NIC's etc. on Debian Linux (kernel 2.4.18).
>I'm running atm 3 CS servers: a 12 player CW server (usually 10 player
>load), another CW server (usually 10 load too) and a 2on2 server. I'm
>using -pingboost 2 and UDPSoft Ping Booster and Metamod with HLGuard
>1.01. The connection is a 100Mb fiber and works well. The problem is
>that one server eats up over 50% of the CPU. If all of them are full,
>the servers will start lagging (no fun playing CW's there).
>
>What would be the solutions to get everything working well? If upgrade,
>what should I upgrade?
>
>Thanks for your response!
>
>Ville Poikolainen
>clanleader / server admin
>Clan AUG
>[EMAIL PROTECTED]
>
>
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