then explain to me WHY my _linux_ server running hlds with its ip specified _is_ being displayed in the all-seeing-eye and _not_ in halflife lan browser
please explain to me :-P -- djeyl ----- Original Message ----- From: "Nathan O'Sullivan" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, July 19, 2002 9:46 AM Subject: Re: [hlds_linux] [OT] Linux broadcast packets Most of that's wrong; so just to set the record straight -- The linux kernel does not pass received broadcast packets to applications bound to a particular interface. Windows does. Hence, servers with a specified IP running under windows will show up in the the game browser, but those running under linux will not. Running All-Seeing Eye or the in-game browser makes no difference - its a linux kernel design issue, and has nothing to do with the browser application. http://www.freshmeat.net/projects/udp_broadcast_fw/ is one possible solution. Regards Nathan _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux