-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 If its only to specific players (and not all) then it sounds like the network path between your server and them. As the internet doesn't have a useful QoS capability built into it (and I would argue it never will have a scalable one :) there ain't much that can be done.
You can control ping on the server by using the pingboost options and having fast hard disks. But that form of ping affects all players equally. Joshua Gardiner wrote: | Hiya, | | I'm new to this so bear with me. I am running a server with a PIII 550mhz | and 256megs of ram. I'm getting random ping spikes to specific players. :\ | | Now, I know you guys know a few tricks to improve ping.. any idea what might | be causing this? I'm running nothing but HLDS on the box, and only one | instance of it at that. | | Thank you in advance, | Joshua | _______________________________________________ | To unsubscribe, edit your list preferences, or view the list archives, please visit: | http://list.valvesoftware.com/mailman/listinfo/hlds_linux -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.1.90-nr1 (Windows 2000) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQE9WwrQtQexIcEKo44RAv0HAJ9HsPQiMnNlfoA2gO0NGLrYn5gq8QCfSZWZ +1O+WhLT3AI2RsfllvSnWl4= =Otmi -----END PGP SIGNATURE----- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux