and set mp_footsteps 0 is make the game nearly unplayable. Any good CS player is constantly paying attention to enemy's sounds. We want to play CS, not Quake :)
----- Original Message ----- From: "MoD" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, August 18, 2002 10:12 PM Subject: Re: [hlds_linux] [UA] Guide to Fighting OGC > Your #1 advice, "Enable VAC" is mistaken... VAC runs by default, and the > "secure" liblist.gam value is irrelevant, it's only disabled if you > place -insecure in commandline. > > MoD, > > Always @ your service. > > ----- Original Message ----- > From: "HoundDawg" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Sunday, August 18, 2002 7:16 PM > Subject: [hlds_linux] [UA] Guide to Fighting OGC > > > > The HLGuard Team has put together a Guide to Fighting OGC which should > > provide admins with the information they need to help protect their > servers > > from OGC users. It is recommended that every admin at least read through > > this guide and consider implementing the various solutions there. > > > > http://www.unitedadmins.com/HLGuard_OGC.aspx > > > > > > HoundDawg > > > > United Admins - Game Server Admin Association > > http://www.unitedadmins.com > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux