Just the patch to include VAC support would require a full client patch.  I
would assume after that new modules would be the same old download from
speakeasy, not another client patch.


----- Original Message -----
From: "ToP CaT =^..^=" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, August 20, 2002 1:13 PM
Subject: Re: [hlds_linux] Re: New Beta Modules


> Aha... a TFC update requires a new Half-Life patch... and ppl doesnt want
a
> patch every 2 months. Even if it is a small download. Actually, some
kiddies
> complaint about downloading Cheating-Death and is less than 200 kb.
>
> Just wait...
>
> ToP CaT =^..^=
>
> ----- Original Message -----
> From: "Mad Scientist" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, August 20, 2002 7:42 PM
> Subject: [hlds_linux] Re: New Beta Modules
>
>
> > Adam Pearse writes:
> > >   Day of Defeat
> > > 1012 servers, 3758 players
> > >   Team Fortress Classic
> > > 1485 servers, 3519 players
> >
> > Those numbers are close enough I bet with daily fluctuations, sometimes
> TFC
> > has more players than DoD. The real reason was already given by valve -
> VAC
> > for TFC will come with the next client update.
> >
> >  -Mad
> >
> >  --
> > Madness is soil in which creativity grows
> >
> >               - Chris Bielek
> > _______________________________________________
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> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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>



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