Btw you could always use HLG in the interim with just the wallhack block
enabled. http://www.unitedadmins.com/HLGuard.aspx

----- Original Message -----
From: "Jan Brunner" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, October 25, 2002 2:27 AM
Subject: [hlds_linux] Please make that anti wallhack working, PLEASE!


> I previously ranted about the anti wallhack with several reasons but I
> must admit that it's probably the only thing that could help against
> the massive amount of cheaters at the moment.
>
> We tested the beta version on our public server and some players I've
> found suspicious before suddenly played a lot more realistic... The
> game was more fun to play even with seg faults every 10 minutes. :)
>
> In case that helps: We felt the crashes happened whenever we killed
> someone (cheater?) that instantly left the server or "retried" after
> that. As most crashes were null pointer exceptions or some other
> unlikely addresses it looks like the anti wallhack wants to hide/show
> a player that has already left the server.
>
> Well, I hope you get that thing bug free soon! :)
>
> --
> Best regards,
> Jan <[EMAIL PROTECTED]>
>
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