I launch it in a screen yes.
Does this change so much the cpu usage ?

DjoDjo

>sorry, I wanted to know the exact command line you use to run hlds. Do you
>use screen, halfd or any other programs to control hlds?
>
>DjoDjo wrote:
>> 3.1.1.1c1
>>
>>
>>> How are you running hlds?
>>
>> What do you mean ?
>> I installed the Robert Love patch (HZ to 1000). That's all.
>> There are no other "big" process launched.
>> I run those servers since 3 years, and I admin 5 others box bith cs
>> servers (on linux debian). If there was something wrong in my config,
>> i probably would have find it.
>>
>> Note that I said: 10 ppl alive on a 30 ppl server, not a 10 ppl
>> server.
>>
>> DjoDjo
>>
>>> I am using a AMD 1Ghz machine running SuSe 6.0
>>> (yup, its that old) and I see about 35-45 cpu usage for hlds when
>>> running DoD with 10 players on the server.
>>>
>>> DjoDjo wrote:
>>>> Thanks for working on the hlds performance.
>>>>
>>>> OK, I just tested this new patch, here is the test:
>>>>
>>>> The computer: DUAL AMD 1900 MP, 512 ram, on linux debian.
>>>> Two CS servers (30 ppl on each servers, full) on this box.
>>>> Same map on both servers: de_dust2
>>>> Same addons/plugins on both servers: AMX v0.9.3 , wwcl 2.51 Same
>>>> server.cfg config No pingbooster options.
>>>> Server 1: on hlds 3.1.1.0
>>>> Server 2: on hlds 3.1.1.1c1 with the hlds_amd binary
>>>> The CPU usage depend of the number of "alive" players.
>>>> That's why I'll give the cs CPU usage when exactly 30, 20 and 10
>>>> players are alive. CPU usage is checked with the "top" utility.
>>>> Usual average ping of the 30 players: 60-70ms (with hlds 3.1.1.0)
>>>>
>>>> The results (cpu usage in  of ONE cpu):
>>>>
>>>> Server 1 (hlds 3.1.1.0):
>>>> 30 players alive: 70
>>>> 20 players alive: 60
>>>> 10 players alive: 50
>>>>
>>>> Server 2 (hlds 3.1.1.1c1):
>>>> 30 players alive: 98   (average pings: 200-250ms)
>>>> 20 players alive: 90   (average pings: 100-150ms)
>>>> 10 players alive: 80
>>>>
>>>> /me downgrade the server 2 to 3.1.1.0 :(
>>>>
>>>> DjoDjo
>>>>
>>>>> The server we have been profiling has provided some useful data and
>>>>> we have performed some optimisations. We now need further input on
>>>>> how these changes improve performance under different mods and
>>>>> different linux distributions.
>>>>>
>>>>> If you wish to help then grab the patch from:
>>>>> ftp://hlserver:[EMAIL PROTECTED]/
>>>>>
>>>>> ftp.valvesoftware.com
>>>>> user:hlserver
>>>>> password:hlserver
>>>>>
>>>>> filename: Linux/hlds_l_3111c1_update.tar.gz
>>>>>
>>>>> This patch should be installed over an existing 3.1.1.1c
>>>>> installation (the patch for this version can be found on the above
>>>>> FTP site also).
>>>>>
>>>>> - Alfred
>>>>> _______________________________________________
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>>>>> archives, please visit:
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>>>>
>>>>
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>>
>>
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