really hate when people bitch on the list. it's REALLY unproductive. so... i just want some on valve to explain why this major problem with x.1.1.1.
just an answer on the list. and if it's a bug or not. really hope you guys will do somethin' about it. just 2 (20 slots) servers on a 2100+ oced, 1g ddr333 is completely insane. still got to keep my 2 osp-q3a serv, q2, 3 q1, fsgs... yea, and a cs clan serv. please eric smith or someone from valve please make some light. we're all civilised people here :)) i guess.. and from beta5.2 the server needs changes considerably. is the new physics so much more complex? i think metamod, adminmod, hlg, statsme are eating pretty much too. anyway the x.1.1.1 aditions/changes don't explain the by far the new server needs. it's really frustrating for the comunity. for the ones who don't know: v3.1.1.0.c (Beta) ----------------- Fixed the flashbang grenade bug where the grenade would not alwaysflash all of the players. downloadable from: http://www.fileshack.com/file.x?fid=1856. i strongly suggest you remain on x.1.1.0c. /mike please give us an answer - anyone from valve. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux