Sounds like you are running 3.1.1.1 with it's anti DDOS settings that cause
HLSW to not see it sometimes. Am I correct?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Erik van
den Berg
Sent: Tuesday, July 15, 2003 1:19 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] linux SMP + Hyperthreading ?


Last week  i installed another server, running redhat 9.0 with a SMP kernel.
the hardware is a P4 2.4 gigahertz with a 800 mhz FBUS and hyperthreading.
To take advantage of this, linux simulates 2 processors. My problem is this
runs-pauses-runs-pauses thing because i can play on the server, however if i
look it up in HLSW i see there is a server, but i cannot see what kind of
game, what kind of map is playing, etc. I am not sure but i think this weird
behaviour has something to do with it, also customers report they can't
connect sometimes or they dont see the server at all. Now another thing is
if, if i use qstat to check out the server, that will work fine. Does
anybody else experience this kind problem ?


----- Original Message -----
From: "Michael Ressen" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, July 15, 2003 7:18 PM
Subject: [hlds_linux] FreeBSD 5.1 SMP + Hyperthreading Results


>
> Another thing that is noted is that while hlds is not a multithreaded or
> SMP aware process, it doesn't continually run, so it
> runs-pauses-runs-pauses.   This is allowing the scheduler to shift the
> load to an unused cpu.  While this isn't taking advantage of the chip's
> cache to improve speed, it isn't forcing a perticular CPU to become the
> processes "host".   Perhaps after BSD gets some better support for SMP
> we will have the ability to control processor affinity, but for right
> now, I could care less - the performance increase is f***ing amazing!
>


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