Well you must carry the magic stick because you are the ONLY one. I have a
brand new Dual MP 2400 w/ FreeBSD sitting here running only 2 CS server.
Exact same specs, both running 24/7 dust with 20 max player. No mods what so
ever. Just a straight stripped down CS server. And when they are both maxed
out the x.0c averages 20% usage of one cpu while the x.1d averages 33%.
There is Nothing else and I really mean nothing running on this box other
then these CS server and these numbers are very steady. Now at 12 players
each the performance is a whole lot closer like off by a few % but not at 20
players.

Jeremy

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of tim cox
Sent: Tuesday, August 05, 2003 3:05 AM
To: '[EMAIL PROTECTED]'
Subject: [hlds_linux] Re: 3.1.1.0c - 3.1.1.1d Performance...


not wanting to get flamed for wheat i am about to say, i just had to let you
know that
i am happy with the 3.1.1.1d performance. i run a standard half-life
deathmatch on a dual
P3 700MHz server with 1 gig of ram, and performance after the upgrade has
got slightly better.
i love valve.
:-)



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
Sent: 01 August 2003 17:13
To: [EMAIL PROTECTED]
Subject: hlds_linux digest, Vol 1 #2544 - 12 msgs


Send hlds_linux mailing list submissions to
        [EMAIL PROTECTED]

To subscribe or unsubscribe via the World Wide Web, visit
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        [EMAIL PROTECTED]

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When replying, please edit your Subject line so it is more specific
than "Re: Contents of hlds_linux digest..."


Today's Topics:

   1. Re: GOING BACK TO BETA1 (Daniel Stroven)
   2. Re: 3.1.1.0c - 3.1.1.1d Performance... (Erik van den Berg)
   3. Re: 3.1.1.0c - 3.1.1.1d Performance... (Jason Arden)
   4. Re: 3.1.1.0c - 3.1.1.1d Performance... (Steven Hartland)
   5. RE: Starting hlds_run? (Simon)
   6. Re: 3.1.1.0c - 3.1.1.1d Performance... (Erik van den Berg)
   7. Re: 3.1.1.0c - 3.1.1.1d Performance... (Steven Hartland)
   8. hlds 3.1.1.0 fix for buffer-overrun exploit [was "_working_ workaround
       for hlds exploit on linux"] (Virtual Master)
   9. AW: [hlds_linux] problem with 3.1.1.1d??? ([EMAIL PROTECTED])
  10. AW: [hlds_linux] problem with 3.1.1.1d??? ([EMAIL PROTECTED])
  11. Re: GOING BACK TO BETA1 (Douglas R Taber)

--__--__--

Message: 1
From: "Daniel Stroven" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: Re: [hlds_linux] GOING BACK TO BETA1
Date: Fri, 1 Aug 2003 09:49:25 -0400
Reply-To: [EMAIL PROTECTED]

put the crack pipe down and don't go near any sharp objects.
----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, July 31, 2003 2:11 PM
Subject: [hlds_linux] GOING BACK TO BETA1


>
>  i say valve goes back to 3110c and recodes all the new shit. loads a
server
> with players and compares. still f****in' 30-60% more cpu??
>
>  well back to 3110c and start coding again. from scratch.
>  again.
>  again.
>  again.
>
>  until you do that goddamn thing right! i mean it's still CS15
> heeeloooooo!!! i'm still running the same game, same f***ing feeling.
>
>  all q3 servers, all times are rock solid comparing to hlds!!! and loads?
> well.. u'll be amazed! crashing? not 1 in 5months.
>
>  if someone will give me a q3ded server and a cs15 mod and it will have
the
> same feeling ill put it up instanly. fuck hlds!
>
>  hlds is poorly writen that's the bottom line. its the same fuckin cs
we're
> playing for how long??? remember cs1.3?? besides the death-cam and no
> bunny-hopping what was so much changed?? what's so remarcable improved??
>
>  NOTHING.
>
>  this is not about hlds it's about you. ITS ABOUT CONTROL. ITS ABOUT THE
> TIME YOU HAVE TO DO WHATEVER YOU WANT with NO1 FPS.
>
>  you're on the top now, but it won't be for long. the time will come
> and players will play something else.
>
>  THEN YOU'LL GET REALLY BAD BURNED AND NO ONE WILL STAY AFTER YOU TO WRITE
> GOOD GAME SERVERS. go to id and take some fuckin lessons.
>
>  and stop the $%#^&## super fuckin features!!!!!!! gimme a fuckin server
we
> can play on!!!
>
>  it's fuckin DICTATORSHIP that's what it is! you don't care about the
community! and
> hire some 10 guys to answer prompt on the list!
>
>  go back to 3110c and start coding again. from scratch.
>  again.
>  and again.
>  and again.
>
>  if hl2ds will work on opterons only i'll tactically nuke the valve
center.
> and snipe everyone who'll live that. :))
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



--__--__--

Message: 2
From: "Erik van den Berg" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
Date: Fri, 1 Aug 2003 15:56:24 +0200
Organization: XL-Hosting
Reply-To: [EMAIL PROTECTED]

its running 2.4.21 as kernel, very stripped. I dont use the pingboost
options and i have tried with hyperthreading on and off, this load varies,
its not all the time like this but just every few seconds its up like that
and drops to reasonable levels again

--
-

Met vriendelijke groet,
Erik van den Berg

Server Administrator/Unix Security Consultant
Technische Dienst XL-Hosting

http://www.xl-hosting.com
[EMAIL PROTECTED]
----- Original Message -----
From: "Steven Hartland" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, August 01, 2003 3:49 PM
Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...


> Although we are seeing high CPU loads on most CS maps ~50% of a 2.4Ghz
> Xeon with 16 players, when the servers are empty the load is only a few %
5 at
> the most. Could be an issue with your kernel there? Also you are aware
that
> -pingboost options in 3.1.1.1 do not mirror that of 3.1.1.0?
>
> On a side note, dont forget that hyperthreading can degrade performance
> instead of increase it.
>
>     Steve / K
>
> ----- Original Message -----
> From: "Erik van den Berg" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: 01 August 2003 14:42
> Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
>
>
> > Thanks valve...
> >
> >   PID USER     PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
COMMAND
> >  1279 itchie    14   0 54072  52M  4048 S    36.9  5.2   0:37   1
hlds_i686
> >  1166 itchie    13   0 57632  56M  4916 S    33.7  5.5   2:15   0
hlds_i686
> >  1317 itchie    11   0 55308  53M  4404 S    12.1  5.3   1:13   1
hlds_i686
> >  1203 itchie    10   0 55540  54M  2360 S     7.9  5.3   6:58   1
> > wolfded.x86
> >  1242 itchie     9   0 55560  54M  4456 S     0.1  5.3   1:12   1
hlds_i686
> >  1450 itchie     9   0  1696 1696  1572 S     0.1  0.1   0:00   1 sshd
> >
> > on the first server there are 4 people online, the rest is empty. The
server
> > is a 2.4 pentium 4 (hyperthreaded)
> > All running 3.1.1.1d
> >

> > These insane cpu usages were not on 3.1.1.0c
> > For a change i would actually like to hear something from valve
concerning
> > this issue instead of the utter silence. They should start acting like a
> > company instead of childishly not answering emails about valid complains
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



--__--__--

Message: 3
Date: Fri, 01 Aug 2003 08:59:11 -0500
From: Jason Arden <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
Reply-To: [EMAIL PROTECTED]

What does pingboost have to do with high cpu util? All my readings
explained that the pingboost 3 uses EXTRA cpu.

Please explain.

-PM

Erik van den Berg wrote:

>its running 2.4.21 as kernel, very stripped. I dont use the pingboost
>options and i have tried with hyperthreading on and off, this load varies,
>its not all the time like this but just every few seconds its up like that
>and drops to reasonable levels again
>
>--
>-
>
>Met vriendelijke groet,
>Erik van den Berg
>
>Server Administrator/Unix Security Consultant
>Technische Dienst XL-Hosting
>
>http://www.xl-hosting.com
>[EMAIL PROTECTED]
>----- Original Message -----
>From: "Steven Hartland" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Friday, August 01, 2003 3:49 PM
>Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
>
>
>
>
>>Although we are seeing high CPU loads on most CS maps ~50% of a 2.4Ghz
>>Xeon with 16 players, when the servers are empty the load is only a few %
>>
>>
>5 at
>
>
>>the most. Could be an issue with your kernel there? Also you are aware
>>
>>
>that
>
>
>>-pingboost options in 3.1.1.1 do not mirror that of 3.1.1.0?
>>
>>On a side note, dont forget that hyperthreading can degrade performance
>>instead of increase it.
>>
>>    Steve / K
>>
>>----- Original Message -----
>>From: "Erik van den Berg" <[EMAIL PROTECTED]>
>>To: <[EMAIL PROTECTED]>
>>Sent: 01 August 2003 14:42
>>Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
>>
>>
>>
>>
>>>Thanks valve...
>>>
>>>  PID USER     PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
>>>
>>>
>COMMAND
>
>
>>> 1279 itchie    14   0 54072  52M  4048 S    36.9  5.2   0:37   1
>>>
>>>
>hlds_i686
>
>
>>> 1166 itchie    13   0 57632  56M  4916 S    33.7  5.5   2:15   0
>>>
>>>
>hlds_i686
>
>
>>> 1317 itchie    11   0 55308  53M  4404 S    12.1  5.3   1:13   1
>>>
>>>
>hlds_i686
>
>
>>> 1203 itchie    10   0 55540  54M  2360 S     7.9  5.3   6:58   1
>>>wolfded.x86
>>> 1242 itchie     9   0 55560  54M  4456 S     0.1  5.3   1:12   1
>>>
>>>
>hlds_i686
>
>
>>> 1450 itchie     9   0  1696 1696  1572 S     0.1  0.1   0:00   1 sshd
>>>
>>>on the first server there are 4 people online, the rest is empty. The
>>>
>>>
>server
>
>
>>>is a 2.4 pentium 4 (hyperthreaded)
>>>All running 3.1.1.1d
>>>
>>>
>>>
>
>
>
>>>These insane cpu usages were not on 3.1.1.0c
>>>For a change i would actually like to hear something from valve
>>>
>>>
>concerning
>
>
>>>this issue instead of the utter silence. They should start acting like a
>>>company instead of childishly not answering emails about valid complains
>>>
>>>
>>_______________________________________________
>>To unsubscribe, edit your list preferences, or view the list archives,
>>
>>
>please visit:
>
>
>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
please visit:
>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>




--__--__--

Message: 4
From: "Steven Hartland" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
Date: Fri, 1 Aug 2003 15:11:46 +0100
Reply-To: [EMAIL PROTECTED]

I've heard that some of the 2.4 kernels do behave strangely and do spike
hlds for some unknown reason. When you said disabled hyperthreading
did you also run a NONE SMP kernel or just turn it off in the bios? I'm
pretty
sure I've seen SMP and APM both attributed to this behaviour. Alternatively
you may want to try FreeBSD which never seems to have this spiky
behaviour.

    Steve / K
----- Original Message -----
From: "Erik van den Berg" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: 01 August 2003 14:56
Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...


> its running 2.4.21 as kernel, very stripped. I dont use the pingboost
> options and i have tried with hyperthreading on and off, this load varies,
> its not all the time like this but just every few seconds its up like that
> and drops to reasonable levels again


--__--__--

Message: 5
From: "Simon" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: RE: [hlds_linux] Starting hlds_run?
Date: Thu, 31 Jul 2003 15:11:01 +0100
Reply-To: [EMAIL PROTECTED]

Hi

    Thanks Harouff

        That got it working . Problem was I did as you said but then I also
had map
dod_anzio in my server.cfg. You don't need both!
Do you recommend a server admin tool for Linux? Something that will make
running a server easier not harder :-)
I currently have a dod server running on 81.86.118.184:27015 with hlds_id.
What is the trick to getting my server to show up in gamespy?

 Thanks
 Kitch


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Damian
Harouff
Sent: 27 July 2003 19:40
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Starting hlds_run?


You didn't specify a starting map.

./hlds_run -game dmc +map "mapname" +maxplayers "players"

Putting it in server.cfg won't work, as that's executed after the map
has been loaded.

On 27 Jul 2003 19:16:14 +0100, you wrote:

>Hi
>
>I'm having a problem with hlds not dropping back to the command prompt.
>I'm running red hat 9. Loading hlds from a terminal window with ./hlds
>-game dmc +exec server.cfg
>This is a copy of the output.Cursor just flashes. No input possible?
>If I run just ./hlds I get prompt, but when I type status it says not
>connected. Any ideas?
>
>Console initialized.
>Protocol version 46
>Exe version 3.1.1.1
>Exe build: 22:35:19 Apr 29 2003 (2378)
>WON Auth Server
>Server IP address 192.168.7.3:27015
>Adding master server 65.73.232.251:27010
>Adding master server 65.73.232.253:27010
>Adding master server 65.73.232.252:27010
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives,
please visit:
>http://list.valvesoftware.com/mailman/listinfo/hlds_linux

_______________________________________________
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please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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--__--__--

Message: 6
From: "Erik van den Berg" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
Date: Fri, 1 Aug 2003 16:21:59 +0200
Organization: XL-Hosting
Reply-To: [EMAIL PROTECTED]

No the kernel was still SMP compiled then, APM is off in the kernel, and
well 3.1.1.0 was not causing this behaviour.
Ah and freebsd, well i dont really have the chance to test that out in
combination with hlds. I'll see how it goes and if necassery i will switch
back to 3.1.1.0 again. Although i wish valve would maintain a 3.1.1.0 'tree'
too (hell even 2.2 kernels are still maintained).

I think it would please alot of admins if they did that ...

--
-

Met vriendelijke groet,
Erik van den Berg

Server Administrator/Unix Security Consultant
Technische Dienst XL-Hosting

http://www.xl-hosting.com
[EMAIL PROTECTED]
----- Original Message -----
From: "Steven Hartland" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, August 01, 2003 4:11 PM
Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...


> I've heard that some of the 2.4 kernels do behave strangely and do spike
> hlds for some unknown reason. When you said disabled hyperthreading
> did you also run a NONE SMP kernel or just turn it off in the bios? I'm
pretty
> sure I've seen SMP and APM both attributed to this behaviour.
Alternatively
> you may want to try FreeBSD which never seems to have this spiky
> behaviour.
>
>     Steve / K
> ----- Original Message -----
> From: "Erik van den Berg" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: 01 August 2003 14:56
> Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
>
>
> > its running 2.4.21 as kernel, very stripped. I dont use the pingboost
> > options and i have tried with hyperthreading on and off, this load
varies,
> > its not all the time like this but just every few seconds its up like
that
> > and drops to reasonable levels again
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>



--__--__--

Message: 7
From: "Steven Hartland" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
Date: Fri, 1 Aug 2003 15:34:04 +0100
Reply-To: [EMAIL PROTECTED]

In software development is not usually feasible to maintain a large amount
of development streams. I agree that it would be nice if we could have
3.1.1.0
performance back but I understand the reasoning behind not supporting it
now.
Things move on and you just need to move with it. If in time they can bring
performance of the newer streams back then all well and good. But you cant
expect them to support old dev streams its just too much work.

    Steve / K

----- Original Message -----
From: "Erik van den Berg" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: 01 August 2003 15:21
Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...


> No the kernel was still SMP compiled then, APM is off in the kernel, and
> well 3.1.1.0 was not causing this behaviour.
> Ah and freebsd, well i dont really have the chance to test that out in
> combination with hlds. I'll see how it goes and if necassery i will switch
> back to 3.1.1.0 again. Although i wish valve would maintain a 3.1.1.0
'tree'
> too (hell even 2.2 kernels are still maintained).
>
> I think it would please alot of admins if they did that ...


--__--__--

Message: 8
Date: Fri, 1 Aug 2003 16:55:52 +0200 (CEST)
From: Virtual Master <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: [hlds_linux] hlds 3.1.1.0 fix for buffer-overrun exploit [was
"_working_ workaround
 for hlds exploit on linux"]
Reply-To: [EMAIL PROTECTED]

Hello everyone,

After reading the messages on this list for two days, I believe there's
quite a lot server admins that don't want to run 3.1.1.1 beta servers
for whatever reason. With valve releasing their security fix only as an
upgrade to version 3.1.1.1d these people have no other choice than
upgrading, even if there are strong arguments against the 3.1.1.1x
versions.

I decided to clean-up the fix I released on wednesday and present it as an
alternative for those who don't want to run the new betas.
The new version doesn't retrieve the original functions address with every
call, but only once, so there is no chance of wasting performance. It's
also commented so people understand what it does, and it tells the user
about it being successfully loaded by printing a line right at the server
startup "boffix_i386.so - fix for buffer overflow vulnerability in hlds
3.1.1.0".

Either compile the source using the following gcc statement:
"gcc -Wall -fpic boffix.c -shared -Wl,-soname,boffix.so -lc -o
boffix_i386.so" (all in one line) or use the binary I compiled.
FreeBSD users have to use linux-compiled binaries, too, as the hlds is
linux, and the linked dynamic objects also need to be linux.

Install the fix by copying the boffix_i386.so to your hlds_l directory,
and modifying your hlds_run script to contain the line
"export LD_PRELOAD=./boffix_i386.so". This can be right before or after
the LD_LIBRARY_PATH export on linux machines, but needs to be right before
the two lines containing "$HL $*" for FreeBSD systems.

Thanks a lot to Miklos of clanhost.dk for hosting the patch and the
source: http://miklos.clanhost.dk/

Remember, that fix is only meant for those who want to keep running
version 3.1.1.0, if you're already using a 3.1.1.1 version use the new
version valve provides.

Best regards,

Dominic (Virtual Master)

--------------------------
[EMAIL PROTECTED]
irc.quakenet.org #nocheat, #cheaterlog


--__--__--

Message: 9
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: AW: [hlds_linux] problem with 3.1.1.1d???
Date: Fri, 1 Aug 2003 17:43:57 +0200
Reply-To: [EMAIL PROTECTED]

www.d-g-c.de/files/cstrike/hlsw_1_0_0_6-beta.exe

hmm don't know why they removed the link to taht developer release...

-----Urspr=FCngliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Eric
(Deacon)
Gesendet: Donnerstag, 31. Juli 2003 20:48
An: [EMAIL PROTECTED]
Betreff: Re: [hlds_linux] problem with 3.1.1.1d???


Frank Stollar wrote:
>> Dowload lastest HLSW (v1.0.0-beta 3).
>
> Latest beta is v1.0.0-beta6 and I recommend to use it, as beta3 has
> many bugs already fixed in beta6.

http://www.hlsw.org/index.php?url=3Dhlsw_download&move=3Dshowmirrors&id=3D8

That's the only download link I can find, and it points to 1.0.0.3.  Any
suggestions?

--
Eric (the Deacon remix)

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux


--__--__--

Message: 10
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Subject: AW: [hlds_linux] problem with 3.1.1.1d???
Date: Fri, 1 Aug 2003 17:45:14 +0200
Reply-To: [EMAIL PROTECTED]

your right...

-----Urspr=FCngliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Eric
(Deacon)
Gesendet: Freitag, 1. August 2003 00:34
An: [EMAIL PROTECTED]
Betreff: Re: [hlds_linux] problem with 3.1.1.1d???


Frank Stollar wrote:
> Funny, the internation side seems to be not up-to-date. As the
> developer is german, here the link from the german page (www.hlsw.de):
>
> ftp://ftp.hlsw.org/downloads/beta/hlsw_1_0_0_6-beta.exe

Hmmm...so that's just the program executable, NOT an updated installer?

--
Eric (the Deacon remix)

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux


--__--__--

Message: 11
From: "Douglas R Taber" <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] GOING BACK TO BETA1
Date: Fri, 01 Aug 2003 09:58:50 -0700
Reply-To: [EMAIL PROTECTED]

First take your medication, then sit down and realize that not every
release of the dedicated server has ANYTHING to do with Counter-strike.
The last release had NOTHING to do with it, all changes were done for
the release of Day of Defeat. Its no secret that valve is supporting
multiple modifications with the same engine(halflife), and occasionally
some mods or going to need patches while others do not, but for
consistancies sake, they all should be the same version.

>
>  i say valve goes back to 3110c and recodes all the new shit. loads a
server
> with players and compares. still f****in' 30-60% more cpu??
>
>  well back to 3110c and start coding again. from scratch.
>  again.
>  again.
>  again.
>
>  until you do that goddamn thing right! i mean it's still CS15
> heeeloooooo!!! i'm still running the same game, same f***ing feeling.
>
>  all q3 servers, all times are rock solid comparing to hlds!!! and
loads?
> well.. u'll be amazed! crashing? not 1 in 5months.
>
>  if someone will give me a q3ded server and a cs15 mod and it will
have the
> same feeling ill put it up instanly. fuck hlds!
>
>  hlds is poorly writen that's the bottom line. its the same fuckin cs
we're
> playing for how long??? remember cs1.3?? besides the death-cam and no
> bunny-hopping what was so much changed?? what's so remarcable
improved??
>
>  NOTHING.
>
>  this is not about hlds it's about you. ITS ABOUT CONTROL. ITS ABOUT
THE
> TIME YOU HAVE TO DO WHATEVER YOU WANT with NO1 FPS.
>
>  you're on the top now, but it won't be for long. the time will come
> and players will play something else.
>
>  THEN YOU'LL GET REALLY BAD BURNED AND NO ONE WILL STAY AFTER YOU TO
WRITE
> GOOD GAME SERVERS. go to id and take some fuckin lessons.
>
>  and stop the $%#^&## super fuckin features!!!!!!! gimme a fuckin
server we
> can play on!!!
>
>  it's fuckin DICTATORSHIP that's what it is! you don't care about the
community! and
> hire some 10 guys to answer prompt on the list!
>
>  go back to 3110c and start coding again. from scratch.
>  again.
>  and again.
>  and again.
>
>  if hl2ds will work on opterons only i'll tactically nuke the valve
center.
> and snipe everyone who'll live that. :))
> _______________________________________________
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archives, please visit:
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>
>

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