Okay thanks. I'll fiddle with pingbooster and see what happens :-)

Chris
----- Original Message -----
From: "Geoff King" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, September 27, 2003 10:27 PM
Subject: RE: [hlds_linux] High ping with DOD when servers get busy - not
hardware related


Play should be ok unless the FPS starts to go below 30.

As for the pingbooster, it's a command line option. Heres the original
HLDS_Linux mail.

-EvilGrin

From: [EMAIL PROTECTED] on
Sent: 13. July 2002 07:18
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Pingboost modes...

All the pingboot modes attempt to reduce the latency caused by the
server.
The default implementation adds around 20msec to each players ping
(under
linux).

Mode "1" reduces this by using a different wait method (a select()
call). This method reduces the latency to 10msec.

Mode "2" uses a similar but slightly different method (and alarm() type
call). Again, the result it 10msec worth of latency being added. NOTE
that this method has the potential to hang a server in certain
(terminal) situations. If anyone has used this mode recently (not the
first test we did!) and it hangs please speak up.

Mode "3" minimises the latency to the minimum possible level by
processing a frame EVERY time a packet arrives. This causes the lowest
possible latency, but can also cause extreme CPU usages (it does a
complete frame for every packet, with each player sending lots of
packets per second and 30 players this adds up to insane amounts of
frames). Use this mode at your own risk, it will consume all available
CPU, don't complain that cstrike uses too much CPU if you use this mode
:-) In a future release this mode will be tweaked to let the admin
balance latencies agains CPU
usage (by processing a frame every N packets).

There is also an external modules called "pingbooster" by UDPSoft (or is
it UDPSoftware?). They implement something like mode "3". As this is an
external module, and was built for an older version of HL (1108) it may
not work properly any longer, and future releases may (accidently) break
it.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris
Adams
Sent: Saturday, September 27, 2003 9:41 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] High ping with DOD when servers get busy - not
hardware related

Hi,

Here's what 'stats' gives me. No players so this is probably useless :-)
CPU    In      Out    Uptime    Users    FPS     Players
12.67   0.00  0.00  114          2          49.80   0

I'm not sure what FPS should be, so please tell me if it's OK :-)
As I said, it isn't a hardware problem (I have totally eliminated this
through my own debugging), so could you go into detail about
pingbooster?
What is best? Or do you have any URLs with info about it? I won't be
fiddling with the kernel since i'm a few thousand miles away from the
boxes
in question, and the guy with the servers isn't up to recovering from a
broken kernel. Has anyone else had this problem and found that a
software-based solution?

Thanks,
Chris

----- Original Message -----
From: "Geoff King" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, September 27, 2003 9:04 PM
Subject: RE: [hlds_linux] High ping with DOD when servers get busy - not
hardware related


> Theres basically 3 reasons this could happen.
>
> 1) Lack of bandwidth
> 2) High CPU usage
> 3) Low server FPS
>
> To check these it's easiest if you run the 'stats' command via rcon or
> on the server console. You might want to automate this process to
create
> some pretty rrd_tool graphs aswell (check the mailing list archive,
> someone posted some perl scripts to do this awhile back)
>
> Now the solutions:
>
> 1 + 2) Run less HLDS processes per machine and/or lower your player
> limit.
> 3) Use the pingbooster command line option and/or fiddle with the HZ
> setting in your kernel. Advanced users may wish to try differing
kernel
> versions. (Search the mail archive re: 2.6.0 and 2.4.9)
>
> I'm sure others will have more ideas for you.
>
> -EvilGrin
>




---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.521 / Virus Database: 319 - Release Date: 23/09/2003




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to