When I use pingboost 1 or pingboost 3 on a P4 1.7ghz - 1gig ddram - I see
alot of choke - with one 20 player server running - CPU has 256k cache - I
do not see this or need pingboost on CPU's using 512k cache nor on Intel
Celerons 1.7ghz having 128k cache (using Pingboost 1) - no choke occurs...
Using Redhat 8 - with all up2date crap install - minimal install - no GUI /
XWin, etc...   I use the P4 1.7ghz - Gen. Intel 256k CPU cache and if no
pingboost specified the FPS is around 49-50 - with pingboost 1 - it jumps up
to 97-99FPS - but see extreme choke - only 1 hlds process running on this
box....   I'm one confused mofo now.


----- Original Message -----
From: "Daniel Stroven" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, October 12, 2003 2:44 PM
Subject: Re: -pingboost 3 and low sys_ticrate RE: [hlds_linux] Re: The best
OS for the server debian/freebsd


> 500hz/700hz/1000hz
> with sys_ticrate at default 100
> pingboost 1
>
> Should be reasonable cpu (except 1120 hlds) with much lower pings, 100+fps
> on server side and smoother play.
>
>
> ----- Original Message -----
> From: "Sindre" <[EMAIL PROTECTED]>
> To: "hlds_linux" <[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>
> Sent: Sunday, October 12, 2003 9:22 AM
> Subject: RE: -pingboost 3 and low sys_ticrate RE: [hlds_linux] Re: The
best
> OS for the server debian/freebsd
>
>
> > First, you have to look at valves official response to what pingboost
> does:
> >
> > -snip-
> >
> > All the pingboot modes attempt to reduce the latency caused by the
server.
> > The default implementation adds around 20msec to each players ping
(under
> > linux).
> >
> > Mode "1" reduces this by using a different wait method (a select()
call).
> > This method reduces the latency to 10msec.
> >
> > Mode "2" uses a similar but slightly different method (and alarm() type
> > call). Again, the result it 10msec worth of latency being added. NOTE
that
> > this method has the potential to hang a server in certain (terminal)
> > situations. If anyone has used this mode recently (not the first test we
> > did!) and it hangs please speak up
> >
> > Mode "3" minimises the latency to the minimum possible level by
processing
> > a frame EVERY time a packet arrives. This causes the lowest possible
> > latency, but can also cause extreme CPU usages (it does a complete frame
> > for every packet, with each player sending lots of packets per second
and
> > 30 players this adds up to insane amounts of frames). Use this mode at
> > your own risk, it will consume all available CPU, don't complain that
> > cstrike uses too much CPU if you use this mode :-) In a future release
> > this mode will be tweaked to let the admin balance latencies agains CPU
> > usage (by processing a frame every N packets).
> >
> > There is also an external modules called "pingbooster" by UDPSoft (or is
> > it UDPSoftware?). They implement something like mode "3". As this is an
> > external module, and was built for an older version of HL (1108) it may
> > not work properly any longer, and future releases may (accidently) break
> > it.
> >
> > -snip-
> >
> > Then you realise that this is just a "quick'n'dirty" fix, instead of
> letting
> > the kernel handle the scheduling, which it's supposed to.
> >
> > Changing the kernel also works a lot better in all practical situations,
> as
> > long as you are able to compile a new kernel, that is.
> >
> > For example, cranking up pingboost and sys_ticrate gives high fps, but
not
> > really steady, they flux like mad, even dropping below 100, unlike 700hz
> > kernel and sys_ticrate, which is at a steady 350 fps as long you got
> enough
> > cpu to spare.
> >
> > This might of course not be an issue for everyone, since I see people
that
> are
> > happy with sub-50 fps, if you want top-notch performance though, you
> should
> > use higher hz.
> >
> > - Sindre
> >
> > >===== Original Message From [EMAIL PROTECTED] =====
> > >> pingboost is just a dirty work-around
> > >>
> > >> - Sindre
> > >
> > >Well that certainly explains it all!  Care to enlighten us as to why?
> > >
> > >Thanks!
> > >
> > >_______________________________________________
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> please
> > visit:
> > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
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