Tried both, it was just the lack of an +attack1 by client(s). I feel pretty stupid of myself now. ;D
Thanks guys. ----- Original Message ----- From: "Brett Fernicola" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, November 22, 2003 9:08 PM Subject: Re: [hlds_linux] 2 minute map load times > What kinda files system are you using with Slackware 9.1 ext2 3 reiser > :????????? > > Try this in your server.cfg for now > > hpk_maxsize 1.1 > > mp_chattime 0 > > sv_stats 0 > > pausable 0 > > log off > > ----- Original Message ----- From: "Mad Scientist" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, November 22, 2003 10:36 PM Subject: Re: [hlds_linux] 2 minute map load times According to the great words of loki: > The CS server does not load the next map for about 2 minutes. If it's exactly two minutes, then try firing at the score screen. Yes, I mean fire, like hit mouse button one. Or try jump or forward, they make it change too. The server allows people to chat until somebody tells it to move forward, or until two minutes has elapsed. They all do that. -Mad _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux