As far as I know, valve was founded by ex-ms employees. More than a natural move if they walk the same path...
----- Original Message ----- From: "muldy" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, January 14, 2004 11:26 AM Subject: Re: [hlds_linux] Transparent walls with D3D? > We all know VALVe and Microsoft sleep on the same bed, Microsoft > wants OpenGL out of the way to impose (one more!) the DirectX Api. > > OpenGL is portable, DirectX is not! Don't even talk about WineX, Why > emulate clients if you can make a client for other platforms? > > VALVe has got an excellent game on it's hands, and does not need to > team up with Microsoft or any other major company(ATI?). > Microsoft & VALVe will chose the requirements for playing Half-Life > from now on... > > Oh well money does matter... We still have the Quake Engine games > (thank you John Carmack) to play on Linux machines. > > > PS- Anyone saw a MSN banner on Steam? i have: > http://muldy.megauser.net/files/valve_soldout.jpg > > You can call me paranoid ... i don't care. > > Jacek Domanski wrote: > > >>I can, WinXP Pro SP1a, Ti4200 w/ 128DDR, Det 53.03 > >>... on ALL my Customer LAN machines. > >> > >> > > > >Correct me if I'm wrong but AFAIR Valve said that HL2 will only > >support D3D. Keep up the bad work Valve, slower and more buggy 3D API > >for your new shining game, GL! > > > >-- > >Kernel Panic > >[EMAIL PROTECTED] > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux