I have been able to reproduce this effect too.

Christopher Marsh wrote:

Scott,
Its funny you mention this, a friend of mine running 1.5 just told me of
this exploit/bug on his new machine he just recently had built. He said all
he had to do was to switch to his desktop, running a different video mode,
and when he reentered the cstrike game, a good portion of the walls and
boxes etc were transparent. I will contact him tommorow and inquire furthur
into his exact specs.

Chris Marsh aka. xmaddness
[EMAIL PROTECTED]
-=[AO]=- Server Admin
69.93.94.74:27015


----- Original Message ----- From: "Scott Pettit" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, January 14, 2004 2:13 AM Subject: RE: [hlds_linux] Transparent walls with D3D?




For the record, I'm running XP Pro SP1a, GF4 Ti4600, DetXP 53.03

Quite strange, I just reproduced it again, all I did was change video


modes.


Cheers,

Scott Pettit
[EMAIL PROTECTED]




-----Original Message-----
From: [EMAIL PROTECTED] [mailto:hlds_linux-
[EMAIL PROTECTED] On Behalf Of Eric (Deacon)
Sent: Wednesday, 14 January 2004 8:00 p.m.
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Transparent walls with D3D?

Scott Pettit wrote:


Can anyone else reproduce this?


Not I, sir. WinXP Pro SP1a, GF4 Ti4200, DetXP 52.16.

--
Eric (the Deacon remix)

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