Ask them to do an extended ping from one of their routers to your NIC -
see if there is 'any' loss at all.  If so - then there is a network
problem - or a NIC problem.

However - we've experienced the same thing - and I've ran my tests and
all is clear.


People on broadband connections that use the LinkSys firewall/routers
for DSL/Cable - may want to visit their site and get the latest flash
for it - as it fixes a problem with packets arriving out of order and
many other bugs - which could be a majority of everyone's problem -
depending on popular linksys is to this community. And/or see if Valve
knows about this  :P


Britt



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian
Hashman
Sent: Monday, February 02, 2004 10:18 AM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] "pausing" problem



I've run an ns server since its release, and I've had this problem since
the beginning. While playing pings and gameplay are perfectly normal,
not really much lag or anything, then at seemingly random times, the
server will "pause" for a few seconds then come back and everything is
fine like before until the next pause. What I mean by pause is the
netgraph will jump up to a solid red line like it has lost connection to
the server, then a couple seconds later it comes back and gameplay
resumes. I know the problem is not just my because everyone complains
about it. The problem has continued after clean installs of hlds, from
won to steam, with or without any addons. So obviously the problem has
to be with either the server itself, or network equipment. The server is
hosted by rackshack (ev1) and we've put in several tickets and they all
claim the network is fine. I think maybe it has a bad network card, but
I think they supposedly checked that (yeah right). Has anyone seen this
problem or have any suggestions where to look in the software or
hardware? Distro is Redhat 7.3  2.4.20-18.7 Thanks for any help (and
sorry for such a long email, lol)

Brian Hashman
[EMAIL PROTECTED]


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