That enables it or disables it. As I said, the default is a tad high imo. Being able to specify the length of time would be good.
Ronny Schedel wrote:
mp_autokick 0/1
Is it possible to set the time a player has to be idle for before they are kicked? It's rather high by default, and I would like to bring it
down.
If not, would Valve consider adding a cvar to control this. Such as:
sv_idlekick <mins>
If it was just CS based it could be done on how many rounds somebody were idle for, but this wouldn't work in other games then.
Regards,
Alastair.
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