I switched from -pingboost 3, now using "1" which fixed the bug. This kinda sucks tho 
since the server isn't that good (6-20 ping, ~850fps) anymore. Ping avrg went up 
5-10ms and fps is only ~350 now. I admit that the cpu usage is one third now compared 
to before but that I don't care about.:-) I guess this fixed the problem but it's 
still a huge bug IMHO. I mean, if you want to boost it maximum (Note: with no third 
party programs), then you should be able to do so.

Guess I won't see a fix for this but I really hope, you VALVe ppl out there :-)

---------- Original Message ----------------------------------
From: Kalle Kiviaho <[EMAIL PROTECTED]>
Date:  Wed,  3 Mar 2004 08:51:18 +0100

>Quoting Jakob Andréen <[EMAIL PROTECTED]>:
>
>When running a 2.6.2+ kernel and -pingboost 3 the sys_ticrate shouldn't
>be more than 1000. Had the same problem with my server. Everything just
>went too fast, bomb plant/defuse in under 1 sec etc..
>
>> This is a multi-part message in MIME format.
>> --
>> [ Picked text/plain from multipart/alternative ]
>> I got this major problem with my HLDS running CS. I'll explain it in detail
>> and I hope you can help me with this, it's very weird and I've never
>> seen/heard of it before.
>>
>> It's a clean CS server with no mods running. The problem is as following,
>> when you're reloading a weapon it reloads way to fast. When you throw a
>> grenade, it detonates way to fast, something is running way to fast. This
>> isn't happening for everyone just a few people but it still makes it
>> unplayable - I'll explain later why this makes it totally unplayable. Please
>> note that it isn't the client though, the clients ONLY experience this on my
>> server, no where else.
>>
>> Things I've made to fix it(with no luck): Reinstalled steam completely.
>>
>> The server is a match server for top sweden clans, Matrix and adrenaline,
>> even though only the matrix players have experienced the problem, many ppl
>> around in sweden have experienced it though. The server is as good configured
>> as it can be so please don't tell me to just lower ticrate or something
>> similar, it needs to be top class for the players to be happy. I use
>> -pingboost 3 tho, I don't know if this has boosted the server fps too much
>> (?!) and caused the weird problem.
>>
>> I'm using the CPL server.cfg, which includes ticrate 10K and similar.
>> -pingboost 3 is used as well as I mentioned before.
>>
>> It's a linux box with a default 2.6.2 kernel, default hz etc. 786MB DDR
>> memory, 1800+ AMD CPU. The problem was discovered after I installed the 2.6.2
>> kernel.
>>
>> Start: screen -A -d -m -S matrix1 ./hlds_run -insecure -game cstrike
>> +sv_region 3 -pingboost 3 +servercfgfile matrix1.cfg +map de_dust2
>> +maxplayers 13
>>
>> Also, I've seen that when it's full (10 players), it sometimes uses 99.9% of
>> the CPU. This kinda made me rise my eyebrown but it's ok, if that's what it
>> needs to be top configured then go ahead. It's mostly at 60-70% CPU usage
>> though. The server fps is allways between 900-1000 fps.
>>
>> That would be all, all help is greatly appreciated. Thank you for reading
>> this.
>>
>> Jakob Andréen aka aNdreeN
>> --
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, please
>> visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>--
>/mvh Kalle Kiviaho - [EMAIL PROTECTED] - 070 454 2002
>




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