I switched from -pingboost 3, now using "1" which fixed the bug. This kinda sucks tho since the server isn't that good (6-20 ping, ~850fps) anymore. Ping avrg went up 5-10ms and fps is only ~350 now. I admit that the cpu usage is one third now compared to before but that I don't care about.:-) I guess this fixed the problem but it's still a huge bug IMHO. I mean, if you want to boost it maximum (Note: with no third party programs), then you should be able to do so.
Guess I won't see a fix for this but I really hope, you VALVe ppl out there :-) ---------- Original Message ---------------------------------- From: Kalle Kiviaho <[EMAIL PROTECTED]> Date: Wed, 3 Mar 2004 08:51:18 +0100 >Quoting Jakob Andréen <[EMAIL PROTECTED]>: > >When running a 2.6.2+ kernel and -pingboost 3 the sys_ticrate shouldn't >be more than 1000. Had the same problem with my server. Everything just >went too fast, bomb plant/defuse in under 1 sec etc.. > >> This is a multi-part message in MIME format. >> -- >> [ Picked text/plain from multipart/alternative ] >> I got this major problem with my HLDS running CS. I'll explain it in detail >> and I hope you can help me with this, it's very weird and I've never >> seen/heard of it before. >> >> It's a clean CS server with no mods running. The problem is as following, >> when you're reloading a weapon it reloads way to fast. When you throw a >> grenade, it detonates way to fast, something is running way to fast. This >> isn't happening for everyone just a few people but it still makes it >> unplayable - I'll explain later why this makes it totally unplayable. Please >> note that it isn't the client though, the clients ONLY experience this on my >> server, no where else. >> >> Things I've made to fix it(with no luck): Reinstalled steam completely. >> >> The server is a match server for top sweden clans, Matrix and adrenaline, >> even though only the matrix players have experienced the problem, many ppl >> around in sweden have experienced it though. The server is as good configured >> as it can be so please don't tell me to just lower ticrate or something >> similar, it needs to be top class for the players to be happy. I use >> -pingboost 3 tho, I don't know if this has boosted the server fps too much >> (?!) and caused the weird problem. >> >> I'm using the CPL server.cfg, which includes ticrate 10K and similar. >> -pingboost 3 is used as well as I mentioned before. >> >> It's a linux box with a default 2.6.2 kernel, default hz etc. 786MB DDR >> memory, 1800+ AMD CPU. The problem was discovered after I installed the 2.6.2 >> kernel. >> >> Start: screen -A -d -m -S matrix1 ./hlds_run -insecure -game cstrike >> +sv_region 3 -pingboost 3 +servercfgfile matrix1.cfg +map de_dust2 >> +maxplayers 13 >> >> Also, I've seen that when it's full (10 players), it sometimes uses 99.9% of >> the CPU. This kinda made me rise my eyebrown but it's ok, if that's what it >> needs to be top configured then go ahead. It's mostly at 60-70% CPU usage >> though. The server fps is allways between 900-1000 fps. >> >> That would be all, all help is greatly appreciated. Thank you for reading >> this. >> >> Jakob Andréen aka aNdreeN >> -- >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, please >> visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > >-- >/mvh Kalle Kiviaho - [EMAIL PROTECTED] - 070 454 2002 > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux