--- Daniel Stroven <[EMAIL PROTECTED]> wrote:

> Really? wow...no kidding.  lol duh. No one said it was a cheat.  I
> never
> addressed the sv_download url bug.

Daniel, please reread his original post. He cites "security issues
likes sv_download bug or stuff like that?" He doesn't even mention
cheats, but you reply with a comment about cheats (which was grossly
inaccurate). That's right, you don't address the issue of sv_download,
instead, you totally change the topic of discussion. I was trying to
clarify that he wasn't asking about cheats, he wants to know about
security vulnerabilities. why you replied talking about cheats is
unknown. maybe a conversation with your self in your head, I don't
know. Regardless, Quit acting like a jackass.

> > b) there were plenty of cheats pre-retail (beta 7.x).
> beta 7.x was officially valves, and realistically there were not
> cheats.

Realistically, there were cheats.

> People will still accusing of "headshot" scripts that didnt
> exist..and xyz
> either had not come out yet or just came out right around that time.

Like Eric said, Spiked Models. I know Lambert was around in 7.x if not
6.x.

> > c) Valve "took over" with the beta 5 patch, IIRC.
> >
> Go back and double check.  Valve did not take over until 7.x series
> if my
> memory is correct, when they changed the models to 512 and removed
> the
> twitch and death animations.   I started running my servers in beta
> 5.2 and
> Valve did not yet own counter-strike yet.

IIRC = if I remember correctly. I wasn't stating fact, trying to recall
as best I could. Obviously people have corrected this. I think Eric was
more accurate with the 6.x patch that contained the netcode.


> ----- Original Message -----
> From: <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, May 12, 2004 1:44 PM
> Subject: Re: [hlds_linux] CS BETA 5.2 Server
>
>
> >
> > --- Daniel Stroven <[EMAIL PROTECTED]> wrote:
> > > Those issues were not a problem.  Cheats didn't even exist in CS
> > > until Valve
> > > took over and released retail version.  6.x series has less bugs
> and
> > > more
> > > game play balance between weapons.  5.2 was when cs really
> started
> > > coming
> > > together, but of the beta's 6.x series was the best overall.
> > > ----- Original Message -----
> > > From: "ruwen" <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Wednesday, May 12, 2004 10:10 AM
> > > Subject: Re: [hlds_linux] CS BETA 5.2 Server
> > >
> > >
> > > > Daniel Stroven wrote:
> > > >
> > > > >5.2 was a fun version but has some issues.  If you want to
> play
> > > beta that
> > > > >was the most polished, I suggest beta 6.1 or 6.5.
> > > >
> > > > security issues likes sv_download bug or stuff like that?
> > > > i dont care about gameplay issues.
> > > >
> > > > greetings ruwen
> > > >
> > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > > >
> > >
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to