increasing the command line buffer is nothing compared to what mp_forceautojoin will do. hard coding, game implications. these are 2 VERY different things to implement.
/mike On Mon, Apr 26, 2004 at 08:57:05AM +0200 or thereabouts, KnowHow The NetCrawler wrote: > m0gely wrote: > > >Alfred Reynolds wrote: > > > >>By me changing the code :) Sorry, I should have said, "Yes, I will make > >>the change in code to increase that limit." > >> > >>- Alfred > > > > > >mp_forceautojoin for CS would be cool while you're in the feature adding > >mood. ;) > > > >-- > >- m0gely > >http://quake2.telestream.com/ > >Q2 | Q3A | Counter-strike > > > I second that motion! > > -- > KnowHow > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux